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Displaying 1-4 out of 4 total
South by South-East or Sitting at the Desk: Can Orientation be a Place?
Found in: Wearable Computers, IEEE International Symposium
By Ulf Blanke, Robert Rehner, Bernt Schiele
Issue Date:June 2011
pp. 43-46
Location is a key information for context-aware systems. While coarse-grained indoor location estimates may be obtained quite easily (e.g. based on WiFi or GSM), finer-grained estimates typically require additional infrastructure (e.g. ultrasound). This wo...
 
Distributed optimization of event dissemination exploiting interest clustering
Found in: 2013 IEEE 38th Conference on Local Computer Networks (LCN 2013)
By Max Lehn,Robert Rehner,Alejandro Buchmann
Issue Date:October 2013
pp. 328-331
In distributed real-time applications, such as online games or interactive conferencing systems, timeliness of update event dissemination is a prevailing requirement. Direct connections are often the best solution. However, participants' connection bandwid...
   
An online gaming testbed for peer-to-peer architectures
Found in: Proceedings of the ACM SIGCOMM 2011 conference on SIGCOMM (SIGCOMM '11)
By Alejandro Buchmann, Christof Leng, Max Lehn, Robert Rehner, Tonio Triebel
Issue Date:August 2011
pp. 474-475
In this demo we present a testbed environment for Peer-to-Peer (P2P) game architectures. It is based on Planet PI4, an online multiplayer game whose gameplay provides a standard workload for a set of gaming-specific network interfaces. Its pluggable archit...
     
Designing a testbed for large-scale distributed systems
Found in: Proceedings of the ACM SIGCOMM 2011 conference on SIGCOMM (SIGCOMM '11)
By Alejandro Buchmann, Christof Leng, Max Lehn, Robert Rehner
Issue Date:August 2011
pp. 400-401
Different evaluation methods for distributed systems like prototyping, simulation and emulation have different tradeoffs. We present a testbed for Internet applications that supports real-network prototypes and multiple simulators with unchanged applicatio...
     
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