Search For:

Displaying 1-9 out of 9 total
Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects
Found in: IEEE MultiMedia
By Fabien Danieau,Julien Fleureau,Philippe Guillotel,Nicolas Mollet,Marc Christie,Anatole Lecuyer
Issue Date:April 2014
pp. 11-21
Haptics, the technology which brings tactile or force-feedback to users, has a great potential for enhancing movies and could lead to new immersive experiences. This article introduces haptic cinematography, which presents haptics as a new component of the...
 
Affective Benchmarking of Movies Based on the Physiological Responses of a Real Audience
Found in: 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII)
By Julien Fleureau,Philippe Guillotel,Izabela Orlac
Issue Date:September 2013
pp. 73-78
We propose here an objective study of the emotional impact of a movie on an audience. An affective benchmarking solution is introduced making use of a low-intrusive measurement of the well-known Electro Dermal Answer. A dedicated processing of this biosign...
 
On the Fly User's Emotion Capture
Found in: 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII)
By Philippe Guillotel,Julien Fleureau,Izabela Orlac,Fernando Silveira
Issue Date:September 2013
pp. 713-714
The ultimate goal of the movie industry is to create an emotion from a story. However it is difficult to measure this emotional impact on an user. Questionnaires or other audience measurement techniques are often used, but with well known biases difficult ...
 
Physiological-Based Affect Event Detector for Entertainment Video Applications
Found in: IEEE Transactions on Affective Computing
By Julien Fleureau,Philippe Guillotel,Quan Huynh-Thu
Issue Date:July 2012
pp. 379-385
In this paper, we propose a methodology to build a real-time affect detector dedicated to video viewing and entertainment applications. This detector combines the acquisition of traditional physiological signals, namely, galvanic skin response, heart rate,...
 
H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content
Found in: Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology (UIST '13 Adjunct)
By Anatole Lécuyer, Fabien Danieau, Jérémie Bernon, Julien Fleureau, Marc Christie, Nicolas Mollet, Philippe Guillotel
Issue Date:October 2013
pp. 83-84
Haptic and motion effects have been widely used for virtual reality applications in order to provide a physical feedback from the virtual world. Such feedback was recently studied to improve the user experience in audiovisual entertainment applications. Bu...
     
HapSeat: a novel approach to simulate motion in audiovisual experiences
Found in: ACM SIGGRAPH 2013 Emerging Technologies (SIGGRAPH '13)
By Anatole Lécuyer, Fabien Danieau, Julien Fleureau, Marc Christie, Nicolas Mollet, Philippe Guillotel
Issue Date:July 2013
pp. 1-1
The HapSeat is a novel and inexpensive approach for simulating motion sensations in audiovisual experience. Multiple force-feedbacks are applied to the sitting users' body to generate a 6DoF sensation of motion as users are experiencing passive navigation....
     
HapSeat: a novel approach to simulate motion in a consumer environment
Found in: CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13)
By Anatole Lécuyer, Fabien Danieau, Julien Fleureau, Marc Christie, Nicolas Mollet, Philippe Guillotel
Issue Date:April 2013
pp. 3035-3038
The HapSeat is a novel approach for simulating motion sensations in a consumer environment. Multiple force-feedbacks are applied to the seated user's body to generate a 6DoF sensation of motion while experiencing passive navigation. A set of force-feedback...
     
Self-content super-resolution for ultra-HD up-sampling
Found in: Proceedings of the 9th European Conference on Visual Media Production (CVMP '12)
By Dominique Thoreau, Mehmet Türkan, Philippe Guillotel
Issue Date:December 2012
pp. 49-58
We describe a self-content single image super-resolution algorithm based on multi-scale neighbor embeddings of image patches. We make use of the recurrence property of similar patches across different scales of an image. Inspired by manifold learning appro...
     
HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat
Found in: Proceedings of the 18th ACM symposium on Virtual reality software and technology (VRST '12)
By Anatole Lécuyer, Fabien Danieau, Julien Fleureau, Marc Christie, Nicolas Mollet, Philippe Guillotel
Issue Date:December 2012
pp. 69-76
We introduce a novel way of simulating sensations of motion which does not require an expensive and cumbersome motion platform. Multiple force-feedbacks are applied to the seated user's body to generate a sensation of motion experiencing passive navigation...
     
 1