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Displaying 1-6 out of 6 total
An Evaluation Method for Multiview Surface Reconstruction Algorithms
Found in: 2012 Second International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT)
By Ran Song,Yonghuai Liu,Yitian Zhao,Ralph Martin,Paul Rosin
Issue Date:October 2012
pp. 387-394
We propose a new method, 3DGiC, for evaluating the performances of various multiview surface reconstruction methods. It does not need a complete ground truth model, providing a much wider range of applications. More importantly, most existing methods only ...
Fast and Effective Feature-Preserving Mesh Denoising
Found in: IEEE Transactions on Visualization and Computer Graphics
By Xianfang Sun, Paul Rosin, Ralph Martin, Frank Langbein
Issue Date:September 2007
pp. 925-938
We present a simple and fast mesh denoising method, which can remove noise effectively, while preserving mesh features such as sharp edges and corners. The method consists of two stages. Firstly, noisy face normals are filtered iteratively by weighted aver...
Multi View Image Surveillance and Tracking
Found in: Motion and Video Computing, IEEE Workshop on
By James Black, Tim Ellis, Paul Rosin
Issue Date:December 2002
pp. 169
This paper presents a set of methods for multi view image tracking using a set of calibrated cameras. We demonstrate how effective the approach is for resolving occlusions and tracking objects between overlapping and non-overlapping camera views. Moving ob...
Content-Based Image Visualization
Found in: Information Visualisation, International Conference on
By Chaomei Chen, George Gagaudakis, Paul Rosin
Issue Date:July 2000
pp. 13
The proliferation of content-based image retrieval techniques has highlighted the need to understand the relationship between image clustering based on low-level image features and image clustering made by human users. In conventional image retrieval syste...
Comparison of techniques for audio driven facial animation
Found in: Proceedings of the ACM/SSPNET 2nd International Symposium on Facial Analysis and Animation (FAA '10)
By Andrew Aubrey, Benjamin Havell, David Marshall, Paul Rosin, Saeid Sanei, Yulia Hicks
Issue Date:October 2010
pp. 22-22
A fast and accurate Audio Driven Facial Animation system would have many applications such as video games and television, where animation is not currently feasible due to cost or time restraints.
Behaviour transfer between expressive talking heads
Found in: Proceedings of the ACM/SSPNET 2nd International Symposium on Facial Analysis and Animation (FAA '10)
By Andrew Aubrey, David Marshall, Paul Rosin
Issue Date:October 2010
pp. 9-9
Performance driven animation (also called expression mapping) is an important area of research in computer graphics. The technique relies on using an input face to animate either a computer generated face or a real face [Cosker et al. 2008; Vlasic et al. 2...