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Extending Web Browsers with a Unity 3D-Based Virtual Worlds Viewer
Found in: IEEE Internet Computing
By Neil Katz,Thomas Cook,Robert Smart
Issue Date:September 2011
pp. 15-21
Many virtual worlds are accessed via a rich client interface that must be downloaded and installed into the user's environment. For many users, especially enterprise users, this large download and install represents a significant obstacle to virtual world ...
 
Mixed reality in virtual world teleconferencing
Found in: Virtual Reality Conference, IEEE
By Tuomas Kantonen,Charles Woodward,Neil Katz
Issue Date:March 2010
pp. 179-182
In this paper we present a Mixed Reality (MR) teleconferencing application based on Second Life (SL) and the OpenSim virtual world. Augmented Reality (AR) techniques are used for displaying virtual avatars of remote meeting participants in real physical sp...
 
Extending Web Browsers with a Unity 3D-Based Virtual Worlds Viewer
Found in: IEEE Internet Computing
By Neil Katz,Thomas Cook,Robert Smart
Publication Date: September 2011
pp. 11-21
Many virtual worlds are accessed via a rich client interface that must be downloaded and installed into the user's environment. For many users, especially enterprise users, this large download and install represents a significant obstacle to virtual world ...
 
Exploring an evolutionary medical analytic wallet
Found in: Proceedings of the 11th annual conference companion on Genetic and evolutionary computation conference (GECCO '09)
By Aaron K. Baughman, Barry Graham, Chris Dawson, Christian Eggenberger, Mweene Monze, Neil Katz, Peter Malkin
Issue Date:July 2009
pp. 1-8
The practice of medicine and biomedical research has become information based, which enhances safety, efficiency, and the effectiveness of the health enterprise. Informational sources such as entire mapped genome systems, advance imaging techniques, health...
     
Weaving public and private: interior wall studies
Found in: ACM SIGGRAPH 2008 art gallery (SIGGRAPH '08)
By Neil Katz
Issue Date:August 2008
pp. 63-68
This paper addresses the problem of interactively modeling large street networks. We introduce an intuitive and flexible modeling framework in which a user can create a street network from scratch or modify an existing street network. This is achieved thro...
     
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