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Displaying 1-15 out of 15 total
Leveraging Online Populations for Crowdsourcing
Found in: IEEE Internet Computing
By Ed H. Chi,Michael S. Bernstein
Issue Date:September 2012
pp. 10-12
Crowdsourcing involves outsourcing some job to a distributed group of people online, typically by breaking the job down into microtasks. Online markets offer human users payment for completing small tasks, or users can participate in nonpaid platforms such...
 
The trouble with social computing systems research
Found in: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA '11)
By Ed H. Chi, Mark S. Ackerman, Michael S. Bernstein, Robert C. Miller
Issue Date:May 2011
pp. 389-398
Social computing has led to an explosion of research in understanding users, and it has the potential to similarly revolutionize systems research. However, the number of papers designing and building new sociotechnical systems has not kept pace. We analyze...
     
Soylent: a word processor with a crowd inside
Found in: Proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST '10)
By Bjorn Hartmann, David Crowell, David R. Karger, Greg Little, Katrina Panovich, Mark S. Ackerman, Michael S. Bernstein, Robert C. Miller
Issue Date:October 2010
pp. 313-322
This paper introduces architectural and interaction patterns for integrating crowdsourced human contributions directly into user interfaces. We focus on writing and editing, complex endeavors that span many levels of conceptual and pragmatic activity. Auth...
     
Ensemble: exploring complementary strengths of leaders and crowds in creative collaboration
Found in: Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW '14)
By Joy Kim, Justin Cheng, Michael S. Bernstein
Issue Date:February 2014
pp. 745-755
In story writing, the diverse perspectives of the crowd could support an author's search for the perfect character, setting, or plot. However, structuring crowd collaboration is challenging. Too little structure leads to unfocused, sprawling narratives, an...
     
Crowd-scale interactive formal reasoning and analytics
Found in: Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13)
By Alex Aiken, Colleen Lee, Daphne Koller, Eric Smith, Ethan Fast, Michael S. Bernstein
Issue Date:October 2013
pp. 363-372
Large online courses often assign problems that are easy to grade because they have a fixed set of solutions (such as multiple choice), but grading and guiding students is more difficult in problem domains that have an unbounded number of correct answers. ...
     
Quantifying the invisible audience in social networks
Found in: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13)
By Brian Karrer, Eytan Bakshy, Michael S. Bernstein, Moira Burke
Issue Date:April 2013
pp. 21-30
When you share content in an online social network, who is listening? Users have scarce information about who actually sees their content, making their audience seem invisible and difficult to estimate. However, understanding this invisible audience can im...
     
EmailValet: managing email overload through private, accountable crowdsourcing
Found in: Proceedings of the 2013 conference on Computer supported cooperative work (CSCW '13)
By Carl Pfeiffer, Dima Chornyi, Michael S. Bernstein, Nicolas Kokkalis, Scott R. Klemmer, Thomas Köhn
Issue Date:February 2013
pp. 1291-1300
This paper introduces privacy and accountability techniques for crowd-powered systems. We focus on email task management: tasks are an implicit part of every inbox, but the overwhelming volume of incoming email can bury important requests. We present Email...
     
PingPong++: community customization in games and entertainment
Found in: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE '11)
By David Lakatos, Hiroshi Ishii, Kojo Acquah, Lauren Gust, Lining Yao, Michael S. Bernstein, Xiao Xiao
Issue Date:November 2011
pp. 1-6
In this paper, we introduce PingPong++, an augmented ping pong table that applies Do-It-Yourself (DIY) and community contribution principles to the world of physical sports and play. PingPong++ includes an API for creating new visualizations, easily recrea...
     
Tweets as data: demonstration of TweeQL and Twitinfo
Found in: Proceedings of the 2011 international conference on Management of data (SIGMOD '11)
By Adam Marcus, David R. Karger, Michael S. Bernstein, Osama Badar, Robert C. Miller, Samuel Madden
Issue Date:June 2011
pp. 1259-1262
Microblogs such as Twitter are a tremendous repository of user-generated content. Increasingly, we see tweets used as data sources for novel applications such as disaster mapping, brand sentiment analysis, and real-time visualizations. In each scenario, th...
     
Twitinfo: aggregating and visualizing microblogs for event exploration
Found in: Proceedings of the 2011 annual conference on Human factors in computing systems (CHI '11)
By Adam Marcus, David R. Karger, Michael S. Bernstein, Osama Badar, Robert C. Miller, Samuel Madden
Issue Date:May 2011
pp. 227-236
Microblogs are a tremendous repository of user-generated content about world events. However, for people trying to understand events by querying services like Twitter, a chronological log of posts makes it very difficult to get a detailed understanding of ...
     
Crowd-powered interfaces
Found in: Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST '10)
By Michael S. Bernstein
Issue Date:October 2010
pp. 347-350
We investigate crowd-powered interfaces: interfaces that embed human activity to support high-level conceptual activities such as writing, editing and question-answering. For example, a crowd-ppowered interface using paid crowd workers can compute a series...
     
Eddi: interactive topic-based browsing of social status streams
Found in: Proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST '10)
By Bongwon Suh, Ed H. Chi, Jilin Chen, Lichan Hong, Michael S. Bernstein, Sanjay Kairam
Issue Date:October 2010
pp. 303-312
Twitter streams are on overload: active users receive hundreds of items per day, and existing interfaces force us to march through a chronologically-ordered morass to find tweets of interest. We present an approach to organizing a user's own feed into cohe...
     
Enhancing directed content sharing on the web
Found in: Proceedings of the 28th international conference on Human factors in computing systems (CHI '10)
By Adam Marcus, David R. Karger, Michael S. Bernstein, Robert C. Miller
Issue Date:April 2010
pp. 971-980
To find interesting, personally relevant web content, people rely on friends and colleagues to pass links along as they encounter them. In this paper, we study and augment link-sharing via e-mail, the most popular means of sharing web content today. Armed ...
     
Taskposé: exploring fluid boundaries in an associative window visualization
Found in: Proceedings of the 21st annual ACM symposium on User interface software and technology (UIST '08)
By Jeff Shrager, Michael S. Bernstein, Terry Winograd
Issue Date:October 2008
pp. 1-2
Window management research has aimed to leverage users' tasks to organize the growing number of open windows in a useful manner. This research has largely assumed task classifications to be binary -- either a window is in a task, or not -- and context-inde...
     
Management of personal information scraps
Found in: CHI '07 extended abstracts on Human factors in computing systems (CHI '07)
By David R. Karger, m. c. schraefel, Max Van Kleek, Michael S. Bernstein
Issue Date:April 2007
pp. 2285-2290
We introduce research on information scraps. short, self-contained personal notes that fall outside of traditional filing schemes. We report on a preliminary study of information scraps. nature and outline plans for the next phase of our user study. Based ...
     
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