Augmented Reality Learning Experiences: Survey of Prototype Design and Evaluation
IEEE Transactions on Learning Technologies
By Marc Ericson C. Santos,Angie Chen,Takafumi Taketomi,Goshiro Yamamoto,Jun Miyazaki,Hirokazu Kato
Issue Date:January 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found...