Search For:

Displaying 1-20 out of 20 total
Challenges in sustainable human-home interaction
Found in: XRDS: Crossroads, The ACM Magazine for Students
By Johnny Rodgers, Lyn Bartram, Lyn Bartram, Lyn Bartram, Rob Woodbury, Rob Woodbury, Rob Woodbury
Issue Date:June 2011
pp. 42-46
Building eco-friendly homes with occupant intelligence as the foundation.
     
A Smarter Smart Home: Case Studies of Ambient Intelligence
Found in: IEEE Pervasive Computing
By Stephen Makonin,Lyn Bartram,Fred Popowich
Issue Date:January 2013
pp. 58-66
Technological support for sustainable home use lies in more subtle and contextually appropriate interventions that integrate informative models of occupant behavior, provide hybrid levels of automated control, and use ambient sensing for localized decision...
 
The Effect of Colour and Transparency on the Perception of Overlaid Grids
Found in: IEEE Transactions on Visualization and Computer Graphics
By Lyn Bartram,Billy Cheung,Maureen Stone
Issue Date:December 2011
pp. 1942-1948
Overlaid reference elements need to be sufficiently visible to effectively relate to the underlying information, but not so obtrusive that they clutter the presentation. We seek to create guidelines for presenting such structures through experimental studi...
 
Exploring Ambient and Artistic Visualization for Residential Energy Use Feedback
Found in: IEEE Transactions on Visualization and Computer Graphics
By Johnny Rodgers,Lyn Bartram
Issue Date:December 2011
pp. 2489-2497
Providing effective feedback on resource consumption in the home is a key challenge of environmental conservation efforts. One promising approach for providing feedback about residential energy consumption is the use of ambient and artistic visualizations....
 
What Makes Motion Meaningful? Affective Properties of Abstract Motion
Found in: Image and Video Technology, Pacific-Rim Symposium on
By Lyn Bartram, Ai Nakatani
Issue Date:November 2010
pp. 468-474
Motion provides a rich modality for communicating emotion and creating affect, and developing techniques for analyzing, manipulating and enhancing animations in video and computer graphics is an active research area. However, we have little empirical evide...
 
Chasing the Negawatt: Visualization for Sustainable Living
Found in: IEEE Computer Graphics and Applications
By Lyn Bartram, Johnny Rodgers, Kevin Muise
Issue Date:May 2010
pp. 8-14
Information visualization has an important role in enabling residents to understand and manage their use of resources in the home. Existing solutions designed for building managers in industrial and commercial contexts don't account for the diverse factors...
 
Whisper, Don't Scream: Grids and Transparency
Found in: IEEE Transactions on Visualization and Computer Graphics
By Lyn Bartram,Maureen C. Stone
Issue Date:October 2011
pp. 1444-1458
Visual elements such as grids, labels, and contour lines act as reference structures that support the primary information being presented. Such structures need to be usefully visible, but not so obtrusive that they clutter the presentation. Visual designer...
 
Personal Visualization and Personal Visual Analytics
Found in: IEEE Transactions on Visualization and Computer Graphics
By Dandan Huang,Melanie Tory,Bon Adriel Aseniero,Lyn Bartram,Scott Bateman,Sheelagh Carpendale,Anthony Tang,Rob Woodbury
Issue Date:February 2015
pp. 1
Data surrounds each and every one of us in our daily lives, ranging from exercise logs, to archives of our interactions with others on social media, to online resources pertaining to our hobbies. There is enormous potential for us to use these data to unde...
 
Expressing technological metaphors in dance using structural illusion from embodied motion
Found in: Proceedings of the 9th ACM Conference on Creativity & Cognition (C&C '13)
By Albert Hwang, Diego S. Maranan, Lyn Bartram, Thecla Schiphorst
Issue Date:June 2013
pp. 165-174
We illustrate how technology has influenced creative, embodied practices in urban dance styles by analyzing how technological metaphors underlie conceptual representations of the body, space, and movement in three related styles of urban dance: liquid, dig...
     
Everyday activities and energy consumption: how families understand the relationship
Found in: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13)
By Aaron Mah, Carman Neustaedter, Lyn Bartram
Issue Date:April 2013
pp. 1183-1192
Energy consumption is a growing concern and it is important to inform families of their consumption and how they might reduce it. We conducted an interview study that focuses on the existing routines of families and how they currently understand their powe...
     
Design patterns of focused attention
Found in: Proceedings of the First Workshop on Design Patterns in Games (DPG '12)
By David Milam, Lyn Bartram, Magy Seif El-Nasr
Issue Date:May 2012
pp. 1-8
This paper explores game design patterns specific to the visual presentation of game elements. Informed by the similarity theory of visual perception coupled with designers' tacit knowledge, we establish an empirical basis to investigate visual balance, sp...
     
CHI 2011 sustainability community invited panel: challenges ahead
Found in: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA '11)
By Azam Khan, Carl DiSalvo, Eli Blevis, Gordon Kurtenbach, Jon Froehlich, Lyn Bartram
Issue Date:May 2011
pp. 73-76
As part of a new CHI Sustainability Community, focused on environmental sustainability, this panel will discuss specific ways in which HCI research will be critical in finding solutions to this global challenge. While research to date has primarily focused...
     
ALIS: an interactive ecosystem for sustainable living
Found in: Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct (Ubicomp '10 Adjunct)
By Johnny Rodgers, Lyn Bartram
Issue Date:September 2010
pp. 421-422
Engaging occupants in conservation efforts is a key part of reducing our ecological footprint. To this end, we have developed the Aware Living Interface System (ALIS), an integrated in-home system that supports residents in awareness of resource use, facil...
     
Frequency analysis to facilitate the recognition of images
Found in: Proceedings of the 5th symposium on Applied perception in graphics and visualization (APGV '08)
By Lyn Bartram, Xin Yan, Yin He
Issue Date:August 2008
pp. 113-118
Content based image retrieval is an approach for facilitating the searching and browsing of large image collections. In this approach, image analysis is conducted on low level visual properties extracted from the image. We believed that in order to create ...
     
Great grids: how and why?
Found in: ACM SIGGRAPH 2006 Research posters (SIGGRAPH '06)
By Diane Gromala, Lyn Bartram, Maureen Stone
Issue Date:July 2006
pp. 183-es
Mobile devices have evolved into complex, miniature information management systems capable of functioning as a phone, day planner, music player, video player, contact list, digital camera, web browser, and more combined into a device. As mobile devices con...
     
Great grids: how and why?
Found in: Material presented at the ACM SIGGRAPH 2006 conference (SIGGRAPH '06)
By Diane Gromala, Lyn Bartram, Maureen Stone
Issue Date:July 2006
pp. 183-es
Mobile devices have evolved into complex, miniature information management systems capable of functioning as a phone, day planner, music player, video player, contact list, digital camera, web browser, and more combined into a device. As mobile devices con...
     
Great grids: how and why?
Found in: Proceedings of the 3rd symposium on Applied perception in graphics and visualization (APGV '06)
By Diane Gromala, Lyn Bartram, Maureen Stone
Issue Date:July 2006
pp. 149-149
Grid design is surprisingly subtle. A grid that is too bold distracts and obscures, but one that is too light is illegible. A well-designed grid is legible when required, but does not create visual clutter or compete for attention with the information it s...
     
Perceptual and interpretative properties of motion for information visualization
Found in: Proceedings of the 1997 workshop on New paradigms in information visualization and manipulation (NPIV '97)
By Lyn Bartram
Issue Date:November 1997
pp. 3-7
SnakeToonz is an interactive system that allows children and others untrained in cel animation to create two-dimensional cartoons from video streams and images. The ability to create cartoons has traditionally been limited to professional animation houses ...
     
The continuous zoom: a constrained fisheye technique for viewing and navigating large information spaces
Found in: Proceedings of the 8th annual ACM symposium on User interface and software technology (UIST '95)
By Albert Ho, Frank Henigman, John Dill, Lyn Bartram
Issue Date:November 1995
pp. 207-215
This paper describes a Computer Aided Design system for sketching free-form polygonal surfaces such as terrains and other natural objects. The user manipulates two 3D position and orientation trackers with three buttons, one for each hand. Each hand has a ...
     
Navigating hierarchically clustered networks through fisheye and full-zoom methods
Found in: ACM Transactions on Computer-Human Interaction (TOCHI)
By Doug Schaffer, John Dill, Lyn Bartram, Mark Roseman, Saul Greenberg, Shelli Dubs, Zhengping Zuo
Issue Date:March 1994
pp. 162-188
Many information structures are represented as two-dimensional networks (connected graphs) of links and nodes. Because these network tend to be large and quite complex, people often perfer to view part or all of the network at varying levels of detail. Hie...
     
 1