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Displaying 1-4 out of 4 total
Designing Technology for Content-Independent Collaborative Mobile Learning
Found in: IEEE Transactions on Learning Technologies
By I. Boticki, Lung Hsiang Wong, Chee-Kit Looi
Issue Date:January 2013
pp. 14-24
This paper describes the design of a technology platform for supporting content-independent collaborative mobile learning in the classroom. The technical architecture provides mechanisms for assigning different content or materials to students and then gui...
   
Enculturing Self-Directed Seamless Learners: Towards a Facilitated Seamless Learning Process Framework Mediated by Mobile Technology
Found in: IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education
By Lung-Hsiang Wong,Chee-Kit Looi
Issue Date:March 2012
pp. 1-8
This paper reports an attempt to rise above the past five years' expositions and studies on 1:1 mobile seamless learning by putting forward the notions of self-directed seamless learning and facilitated seamless learning to distinguish between self- and ex...
 
Mobile-Assisted Vocabulary Learning in Real-Life Setting for Primary School Students: Two Case Studies
Found in: IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education
By Lung-Hsiang Wong, Chee-Kit Looi
Issue Date:April 2010
pp. 88-95
In recent years, we witness the rise of communicative and contextualized approaches in language learning theories concomitant with developments in the paradigm of Mobile-Assisted Language Learning (MALL). In this paper, we present two novel case studies in...
 
1:1 Learning Technology to Support Collaborative Concept Mapping: A Case Study of Social Studies Lesson in Elementary School
Found in: IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education
By Chiu-Pin Lin, Lung-Hsiang Wong, Yinjuan Shao, Jitti Niramitranon, Chih-Jong Tong
Issue Date:April 2010
pp. 3-10
This paper reports a study to investigate the effects of collaborative concept mapping of a 1:1 (one-device-per-student) digital learning environment, comparing with a1:m (one-device-to-many-students) environment in terms of three aspects: students' overal...
 
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