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Displaying 1-11 out of 11 total
Speech/Gesture Interface to a Visual-Computing Environment
Found in: IEEE Computer Graphics and Applications
By Rajeev Sharma, Michael Zeller, Vladimir I. Pavlovic, Thomas S. Huang, Zion Lo, Stephen Chu, Yunxin Zhao, James C. Phillips, Klaus Schulten
Issue Date:March 2000
pp. 29-37
Recent progress in 3D immersive display and virtual reality (VR) technologies has made possible many exciting applications. To fully exploit this potential requires
Science and Engineering in the Petascale Era
Found in: Computing in Science and Engineering
By Thom H. Dunning, Klaus Schulten, Jeroen Tromp, Jeremiah P. Ostriker, Kelvin Droegemeier, Ming Xue, Paul Fussell
Issue Date:September 2009
pp. 28-37
<p>What breakthrough advances will petascale computing bring to various science and engineering fields? Experts in everything from astronomy to seismology envision the opportunities ahead and the impact they'll have on advancing our understanding of ...
Adapting a message-driven parallel application to GPU-accelerated clusters
Found in: SC Conference
By James C. Phillips, John E. Stone, Klaus Schulten
Issue Date:November 2008
pp. 1-9
Graphics processing units (GPUs) have become an attractive option for accelerating scientific computations as a result of advances in the performance and flexibility of GPU hardware, and due to the availability of GPU software development tools targeting g...
The Fast Multipole Algorithm
Found in: Computing in Science and Engineering
By John Board, Klaus Schulten
Issue Date:January 2000
pp. 76-79
Accurate computation of the mutual interactions of N particles through electrostatic or gravitational potential has impeded progress in many areas of simulation science. The Fast Multipole Algorithm provides an efficient scheme for reducing computational c...
Modeling Biomolecules: Larger Scales, Longer Durations
Found in: Computing in Science and Engineering
By John A. Board, Jr., Laxmikant V. Kale, Klaus Schulten, Robert D. Skeel, Tamar Schlick
Issue Date:December 1994
pp. 19-30
<p>The molecules of life are big, complex, and dynamic. Collaborating in multidisciplinary groups that draw on chemistry, physics, mathematics, and other fields, computational scientists are beginning to simulate systems of large biomolecules interac...
Learning the Perceptual Control Manifold for Sensor-Based Robot Path Planning
Found in: Computational Intelligence in Robotics and Automation, IEEE International Symposium on
By Michael Zeller, Klaus Schulten, Rajeev Sharma
Issue Date:June 1997
pp. 48
The Perceptual Control Manifold is a recently introduced concept that extends the notion of the robot configuration space to include sensor feedback for robot motion planning. In this paper, we propose a framework for sensor-based robot motion planning usi...
GPU-accelerated molecular visualization on petascale supercomputing platforms
Found in: Proceedings of the 8th International Workshop on Ultrascale Visualization (UltraVis '13)
By John E. Stone, Klaus Schulten, Kirby L. Vandivort
Issue Date:November 2013
pp. 1-8
Petascale supercomputers create new opportunities for the study of the structure and function of large biomolecular complexes such as viruses and photosynthetic organelles, permitting all-atom molecular dynamics simulations of tens to hundreds of millions ...
High performance computation and interactive display of molecular orbitals on GPUs and multi-core CPUs
Found in: Proceedings of 2nd Workshop on General Purpose Processing on Graphics Processing Units (GPGPU-2)
By David J. Hardy, Jan Saam, John E. Stone, Kirby L. Vandivort, Klaus Schulten, Wen-mei W. Hwu
Issue Date:March 2009
pp. 9-18
The visualization of molecular orbitals (MOs) is important for analyzing the results of quantum chemistry simulations. The functions describing the MOs are computed on a three-dimensional lattice, and the resulting data can then be used for plotting isocon...
GPU acceleration of cutoff pair potentials for molecular modeling applications
Found in: Proceedings of the 2008 conference on Computing frontiers (CF '08)
By Christopher I. Rodrigues, David J. Hardy, John E. Stone, Klaus Schulten, Wen-Mei W. Hwu
Issue Date:May 2008
pp. 353-358
The advent of systems biology requires the simulation of ever-larger biomolecular systems, demanding a commensurate growth in computational power. This paper examines the use of the NVIDIA Tesla C870 graphics card programmed through the CUDA toolkit to acc...
A system for interactive molecular dynamics simulation
Found in: Proceedings of the 2001 symposium on Interactive 3D graphics (SI3D '01)
By John E. Stone, Justin Gullingsrud, Klaus Schulten
Issue Date:March 2001
pp. 191-194
we present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing rigid motion and the complexity of the models. The algorithm does not assume th...
Evolution of metabolisms: a new method for the comparison of metabolic pathways
Found in: Proceedings of the third annual international conference on Computational molecular biology (RECOMB '99)
By Christian V. Forst, Klaus Schulten
Issue Date:April 1999
pp. 174-181
OASIS is a role-based access control architecture for achieving secure interoperation of services in an open, distributed environment. Services define roles and implement formally specified policy for role activation and service use; users must present the...