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Displaying 1-4 out of 4 total
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data
Found in: IEEE Transactions on Visualization and Computer Graphics
By Eric B. Lum, Kwan-Liu Ma, John Clyne
Issue Date:July 2002
pp. 286-301
<p>We present a scalable volume rendering technique that exploits lossy compression and low-cost commodity hardware to permit highly interactive exploration of time-varying scalar volume data. A palette-based decoding technique and an adaptive bit al...
 
Texture Hardware Assisted Rendering of Time-Varying Volume Data
Found in: Visualization Conference, IEEE
By Eric B. Lum, Kwan-Liu Ma, John Clyne
Issue Date:October 2001
pp. N/A
In this paper we present a hardware-assisted rendering technique coupled with a compression scheme for the interactive visual exploration of time-varying scalar volume data. A palette-based decoding technique and an adaptive bit allocation scheme are devel...
 
Stellar magnetism
Found in: Proceedings of the 2011 companion on High Performance Computing Networking, Storage and Analysis Companion (SC '11 Companion)
By Benjamin Brown, Chems Touati, John Clyne, Kelly Gaither, Carson Brownlee, Charles Hansen
Issue Date:November 2011
pp. 151-152
A Sun-like star undergoes magnetic cyclic reversal shown by field lines colored by the longitudinal magnetic field. Shifts in positive and negative polarity demonstrate large-scale polarity changes in the star. One such cycle is shown, and at the end of th...
     
Computer applications of the visible human dataset
Found in: ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '96 (SIGGRAPH '96)
By Don Middleton, John Clyne
Issue Date:August 1996
pp. 110
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with extensions to efficiently solve the rendering equation under most conditions...
     
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