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Emotions in Business Game: Case Study in Desafio Sebrae
Found in: 2011 Brazilian Symposium on Games and Digital Entertainment (SBGAMES)
By Andre R. de Bakker,Bernardo de M. Pacheco,Claudio DIpolitto,Geraldo Xexeo,Jano de Souza
Issue Date:November 2011
pp. 141-147
This paper focuses in making an emotional and affective analysis of the game Desafio Sebrae, a business game that simulates the management of a virtual company. A survey was conducted in order to discover the emotions and instincts that are most present in...
 
Autonomic collaborative RSS: An implementation of autonomic data using data killing patterns
Found in: International Conference on Computer Supported Cooperative Work in Design
By Wallace A. Pinheiro, Marcelino C. O. Silva, Ricardo Barros, Geraldo Xexeo, Jano de Souza
Issue Date:April 2009
pp. 492-497
Corporate and personal computers are flooded by a huge amount of data. Among them, there are irrelevant, similar, false, wrong and obsolete data. Besides, the treatment of this data is relatively complex. Systems need to check, transform, adapt, and summar...
 
Using Wavelets to Classify Documents
Found in: Web Intelligence and Intelligent Agent Technology, IEEE/WIC/ACM International Conference on
By Geraldo Xexéo, Jano de Souza, Patrícia F. Castro, Wallace A. Pinheiro
Issue Date:December 2008
pp. 272-278
Currently, Fourier and cosine discrete transformations are used to classify documents. This article proposes a new strategy that uses wavelets in the representation and reduction of data text. Wavelets have been extensively used for dimensionality reductio...
 
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