Nintendo® DS projects to learn computer input-output
Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education (ITiCSE '12)
By Edurne Larraza-Mendiluze, Iratxe Soraluze, Javier Muguerza, Jose Francisco Lukas, Jose Ignacio Martín, Karlos Santiago, Nestor Garay-Vitoria, Txelo Ruiz-Vazquez
Issue Date:July 2012
Being the Input/Output subsystem an important topic in the area of Computer Architecture , in this work we propose a Project-Based Learning (PBL) methodology enhanced by the use of a Nintendo® DS machine. The use of both, methodology and platform, ...