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*Cages:: A multilevel, multi-cage-based system for mesh deformation
Found in: ACM Transactions on Graphics (TOG)
By Francisco González García, Gustavo Patow, Narcís Coll, Teresa Paradinas
Issue Date:June 2013
pp. 1-13
Cage-based deformation has been one of the main approaches for mesh deformation in recent years, with a lot of interesting and active research. The main advantages of cage-based deformation techniques are their simplicity, relative flexibility, and speed. ...
A fast algorithm for illumination from curved reflectors
Found in: ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97 (SIGGRAPH '97)
By Gustavo A. Patow
Issue Date:August 1997
pp. 148
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with extensions to efficiently solve the rendering equation under most conditions...