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Displaying 1-37 out of 37 total
Simultaneous Localization and Mapping for Augmented Reality
Found in: International Symposium on Ubiquitous Virtual Reality
By Gerhard Reitmayr, Tobias Langlotz, Daniel Wagner, Alessandro Mulloni, Gerhard Schall, Dieter Schmalstieg, Qi Pan
Issue Date:July 2010
pp. 5-8
Recently, the methods of Simultaneous Localization and Mapping (SLAM) have received great interest in the field of Augmented Reality. Accurate tracking in unknown and new environments promises to reduce the initial costs of building AR systems which often ...
 
Global pose estimation using multi-sensor fusion for outdoor Augmented Reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Schall, Daniel Wagner, Gerhard Reitmayr, Elise Taichmann, Manfred Wieser, Dieter Schmalstieg, Bernhard Hofmann-Wellenhof
Issue Date:October 2009
pp. 153-162
Outdoor Augmented Reality typically requires tracking in unprepared environments. For global registration, Global Positioning System (GPS) is currently the best sensing technology, but its precision and update rate are not sufficient for high quality track...
 
Managing Complex Augmented Reality Models
Found in: IEEE Computer Graphics and Applications
By Dieter Schmalstieg, Gerhard Schall, Daniel Wagner, István Barakonyi, Gerhard Reitmayr, Joseph Newman, Florian Ledermann
Issue Date:July 2007
pp. 48-57
Mobile augmented reality requires georeferenced data to present world-registered overlays. To cover a wide area and all artifacts and activities, a database containing this information must be created, stored, maintained, delivered, and finally used by the...
 
Toward a Digital Ecosystem: International Symposium on Ubiquitous Virtual Reality 2010
Found in: IEEE Pervasive Computing
By Hyoseok Yoon, Anton van den Hengel, Gerhard Reitmayr, Joshua Lifton, Sung-Hee Lee, Woontack Woo
Issue Date:April 2011
pp. 90-93
<p>The International Symposium on Ubiquitous Virtual Reality (ISUVR) series continues to provide an interdisciplinary forum for leading researchers and graduate students, especially in the areas of ubiquitous computing, virtual reality, and augmented...
 
Flexible Parametrization of Scene Graphs
Found in: Virtual Reality Conference, IEEE
By Gerhard Reitmayr, Dieter Schmalstieg
Issue Date:March 2005
pp. 51-58
Scene graphs have become an established tool for developing interactive 3D applications, but with the focus lying on support for multi-processor and multi-pipeline systems, for distributed applications and for advanced rendering effects. Contrary to these ...
 
A Minimal Solution to the Generalized Pose-and-Scale Problem
Found in: 2014 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
By Jonathan Ventura,Clemens Arth,Gerhard Reitmayr,Dieter Schmalstieg
Issue Date:June 2014
pp. 422-429
We propose a novel solution to the generalized camera pose problem which includes the internal scale of the generalized camera as an unknown parameter. This further generalization of the well-known absolute camera pose problem has applications in multi-fra...
 
Workshop 3: IEEE ISMAR 2012 workshop on tracking methods and applications (TMA)
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Daniel Wagner,Jonathan Ventura,Gerhard Reitmayr,Hideo Saito,Selim Benhimane
Issue Date:November 2012
pp. 1-2
The focus of this workshop is on presenting, discussing and demonstrating recent tracking methods and applications that work well in practice and that show some superiority over state-of-the-art methods. Rather than focusing on pure novelty, this workshop ...
 
Preface
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Maribeth Gandy,Kiyoshi Kiyokawa,Gerhard Reitmayr
Issue Date:November 2012
pp. 1-3
We are delighted to welcome you to ISMAR 2012, the 11th symposium on Mixed and Augmented Reality! This yearâ €™s symposium continues a long tradition of ISMAR meetings, a series that itself followed a related series of IWAR, ISMR, and ISAR meetings.
 
A GPGPU accelerated descriptor for mobile devices
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Robert Hofmann,Hartmut Seichter,Gerhard Reitmayr
Issue Date:November 2012
pp. 289-290
We present a modified upright SURF feature descriptor for mobile phone GPUs. Our implementation called uSURF-ES is multiple times faster than a comparable CPU variant on the same device. Our results proof the feasibility of modern mobile graphics accelerat...
 
Interactive 4D overview and detail visualization in augmented reality
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Stefanie Zollmann,Denis Kalkofen,Christof Hoppe,Stefan Kluckner,Horst Bischof,Gerhard Reitmayr
Issue Date:November 2012
pp. 167-176
In this paper we present an approach for visualizing time-oriented data of dynamic scenes in an on-site AR view. Visualizations of time-oriented data have special challenges compared to the visualization of arbitrary virtual objects. Usually, the 4D data o...
 
Natural feature tracking in JavaScript
Found in: Virtual Reality Conference, IEEE
By Christoph Oberhofer,Jens Grubert,Gerhard Reitmayr
Issue Date:March 2012
pp. 113-114
We present an efficient natural feature tracking pipeline solely implemented in JavaScript. It is embedded in a web technology-based Augmented Reality system running plugin-free in web browsers. The evaluation shows that real-time framerates on desktop com...
 
Homography-based planar mapping and tracking for mobile phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Christian Pirchheim,Gerhard Reitmayr
Issue Date:October 2011
pp. 27-36
We present a real-time camera pose tracking and mapping system which uses the assumption of a planar scene to implement a highly efficient mapping algorithm. Our light-weight mapping approach is based on keyframes and plane-induced homographies between the...
 
Rapid scene reconstruction on mobile phones from panoramic images
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Qi Pan,Clemens Arth,Edward Rosten,Gerhard Reitmayr,Tom Drummond
Issue Date:October 2011
pp. 55-64
Rapid 3D reconstruction of environments has become an active research topic due to the importance of 3D models in a huge number of applications, be it in Augmented Reality (AR), architecture or other commercial areas. In this paper we present a novel syste...
 
St chairs
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Reitmayr, Jun Park,Greg Welch
Issue Date:October 2011
pp. 1-4
We are delighted to welcome you to ISMAR 2011, the 10th symposium on Mixed and Augmented Reality! This year's symposium continues a long tradition of ISMAR meetings, a series that itself followed a related series of IWAR, ISMR, and ISAR meetings.
   
Real-time self-localization from panoramic images on mobile devices
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Clemens Arth,Manfred Klopschitz,Gerhard Reitmayr,Dieter Schmalstieg
Issue Date:October 2011
pp. 37-46
Self-localization in large environments is a vital task for accurately registered information visualization in outdoor Augmented Reality (AR) applications. In this work, we present a system for self-localization on mobile phones using a GPS prior and an on...
 
Image-based clothes transfer
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Stefan Hauswiesner,Matthias Straka,Gerhard Reitmayr
Issue Date:October 2011
pp. 169-172
Virtual dressing rooms for the fashion industry and digital entertainment applications aim at creating an image or a video of a user in which he or she wears diffeerent garments than in the real world. Such images can be displayed, for example, in a magic ...
 
AVSS 2011 demo session: Construction site monitoring from highly-overlapping MAV images
Found in: 2011 8th IEEE International Conference on Advanced Video and Signal Based Surveillance (AVSS 2011)
By Stefan Kluckner,Josef-Alois Birchbauer,Claudia Windisch,Christof Hoppe,Arnold Irschara,Andreas Wendel,Stefanie Zollmann,Gerhard Reitmayr,Horst Bischof
Issue Date:August 2011
pp. 531-532
Summary form only given. We report on a disruption in organizational dynamics arising from the introduction of model-driven development tools in General Motors. The introduction altered the balance of collaboration deeply, and the organization is still neg...
   
Interactive model reconstruction with user guidance
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Qi Pan, Gerhard Reitmayr, Tom W. Drummond
Issue Date:October 2009
pp. 209-210
We have demonstrated how augmented reality can be used to assist view planning during rapid model acquisition. Using the partial model generated from ProFORMA, the viewing sphere is split up into an icosahedron, with scores applied to each face depending o...
 
Lets go out: Research in outdoor mixed and augmented reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Christian Sandor, Itaru Kitahara, Gerhard Reitmayr, Steven Feiner, Yuichi Ohta
Issue Date:October 2009
pp. 229
No summary available.
   
Real-Time Detection and Tracking for Augmented Reality on Mobile Phones
Found in: IEEE Transactions on Visualization and Computer Graphics
By Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond, Dieter Schmalstieg
Issue Date:May 2010
pp. 355-368
In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature tracking from textured planar targets on current generation phones. We use an ...
 
Pose tracking from natural features on mobile phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond, Dieter Schmalstieg
Issue Date:September 2008
pp. 125-134
In this paper we present two techniques for natural feature tracking in real-time on mobile phones. We achieve interactive frame rates of up to 20Hz for natural feature tracking from textured planar targets on current-generation phones. We use an approach ...
 
Semi-automatic Annotations in Unknown Environments
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Reitmayr, Ethan Eade, Tom W. Drummond
Issue Date:November 2007
pp. 1-4
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead of time. Consequently, authoring of AR content must take place on-line. This ...
 
Initialisation for Visual Tracking in Urban Environments
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Reitmayr, Tom W. Drummond
Issue Date:November 2007
pp. 1-9
Outdoor augmented reality systems often rely on GPS to cover large environments. Visual tracking approaches can provide more accurate location estimates but typically require a manual initialisation procedure. This paper describes the combination of both t...
 
Going out: robust model-based tracking for outdoor augmented reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Reitmayr, Tom Drummond
Issue Date:October 2006
pp. 109-118
No summary available.
 
Localisation and Interaction for Augmented Maps
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Reitmayr, Ethan Eade, Tom Drummond
Issue Date:October 2005
pp. 120-129
Paper-based cartographic maps provide highly detailed information visualisation with unrivalled fidelity and information density. Moreover, the physical properties of paper afford simple interactions for browsing a map or focusing on individual details, ma...
 
WireAR-Legacy Applications in Augmented Reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Reitmayr, Mark Billinghurst, Dieter Schmalstieg
Issue Date:October 2003
pp. 331
No summary available.
   
Mobile Collaborative Augmented Reality
Found in: Augmented Reality, International Symposium on
By Gerhard Reitmayr, Dieter Schmalstieg
Issue Date:October 2001
pp. 114
The combination of mobile computing and collaborative Augmented Reality into a single system makes the power of computer enhanced interaction and communication in the real world accessible anytime and everywhere. This paper describes our work to build a mo...
 
OpenTracker-An Open Software Architecture for Reconfigurable Tracking based on XML
Found in: Virtual Reality Conference, IEEE
By Gerhard Reitmayr, Dieter Schmalstieg
Issue Date:March 2001
pp. 285
This paper describes OpenTracker, an open software architecture that provides a generic solution to the different tasks involved in tracking input devices and processing tracking data for virtual environments. It combines a highly modular design with a con...
 
Guest Editor's Introduction: Special Section on the International Symposium on Mixed and Augmented Reality 2012
Found in: IEEE Transactions on Visualization and Computer Graphics
By Maribeth Gandy,Kiyoshi Kiyokawa,Gerhard Reitmayr
Issue Date:June 2014
pp. 823-824
The IEEE International Symposium on Mixed and Augmented Reality continues to be the leading venue for publishing the latest Mixed andAugmented Reality research, applications and technologies. This special section presents significantly extended versions of...
   
Global Localization from Monocular SLAM on a Mobile Phone
Found in: IEEE Transactions on Visualization and Computer Graphics
By Jonathan Ventura,Clemens Arth,Gerhard Reitmayr,Dieter Schmalstieg
Issue Date:April 2014
pp. 531-539
We propose the combination of a keyframe-based monocular SLAM system and a global localization method. The SLAM system runs locally on a camera-equipped mobile client and provides continuous, relative 6DoF pose estimation as well as keyframe images with co...
 
FlyAR: Augmented Reality Supported Micro Aerial Vehicle Navigation
Found in: IEEE Transactions on Visualization and Computer Graphics
By Stefanie Zollmann,Christof Hoppe,Tobias Langlotz,Gerhard Reitmayr
Issue Date:April 2014
pp. 560-568
Micro aerial vehicles equipped with high-resolution cameras can be used to create aerial reconstructions of an area of interest. In that context automatic flight path planning and autonomous flying is often applied but so far cannot fully replace the human...
 
Workshop 3: IEEE ISMAR 2012 workshop on tracking methods and applications (TMA)
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities (ISMAR-AMH)
By Daniel Wagner,Jonathan Ventura,Gerhard Reitmayr,Hideo Saito,Selim Benhimane
Issue Date:November 2012
pp. 1-2
The focus of this workshop is on presenting, discussing and demonstrating recent tracking methods and applications that work well in practice and that show some superiority over state-of-the-art methods. Rather than focusing on pure novelty, this workshop ...
   
BurnAR: Feel the heat
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Peter Weir,Christian Sandor,Matt Swoboda, Thanh Nguyen,Ulrich Eck,Gerhard Reitmayr,Arindam Dey
Issue Date:November 2012
pp. 331-332
Augmented Reality systems that run interactively and in real time, using high quality graphical displays and sensational cues, can create the illusion of virtual objects appearing to be real. This paper presents the design and implementation of BurnAR, a d...
 
Tablet versus phone: Depth perception in handheld augmented reality
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Arindam Dey,Graeme Jarvis,Christian Sandor,Gerhard Reitmayr
Issue Date:November 2012
pp. 187-196
Augmented Reality (AR) applications on mobile devices like smartphones and tablet computers have become increasingly popular. In this paper, for the first time in the AR domain, we present: (1) the influence of different handheld displays and (2) the exoce...
 
Dense depth maps from sparse models and image coherence for augmented reality
Found in: Proceedings of the 18th ACM symposium on Virtual reality software and technology (VRST '12)
By Gerhard Reitmayr, Stefanie Zollmann
Issue Date:December 2012
pp. 53-60
A convincing combination of virtual and real data in an Augmented Reality (AR) application requires detailed 3D information about the real world scene. In many situations extensive model data is not available, while sparse representations such as outlines ...
     
OmniKinect: real-time dense volumetric data acquisition and applications
Found in: Proceedings of the 18th ACM symposium on Virtual reality software and technology (VRST '12)
By Bernhard Kainz, Denis Kalkofen, Dieter Schmalstieg, Eduardo Veas, Gerhard Reitmayr, Hartmut Seichter, Lukas Gruber, Markus Steinberger, Raphael Grasset, Stefan Hauswiesner
Issue Date:December 2012
pp. 25-32
Real-time three-dimensional acquisition of real-world scenes has many important applications in computer graphics, computer vision and human-computer interaction. Inexpensive depth sensors such as the Microsoft Kinect allow to leverage the development of s...
     
An open software architecture for virtual reality interaction
Found in: Proceedings of the ACM symposium on Virtual reality software and technology (VRST '01)
By Dieter Schmalstieg, Gerhard Reitmayr
Issue Date:November 2001
pp. 47-54
This article describes OpenTracker, an open software architecture that provides a framework for the different tasks involved in tracking input devices and processing multi-modal input data in virtual environments and augmented reality application. The Open...
     
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