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Human Perception of Laughter from Context-Free Whole Body Motion Dynamic Stimuli
Found in: 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII)
By Gary McKeown,William Curran,Denise Kane,Rebecca Mccahon,Harry J. Griffin,Ciaran McLoughlin,Nadia Bianchi-Berthouze
Issue Date:September 2013
pp. 306-311
Laughter is a ubiquitous social signal in human interactions yet it remains understudied from a scientific point of view. The need to understand laughter and its role in human interactions has become more pressing as the ability to create conversational ag...
 
Laughter Type Recognition from Whole Body Motion
Found in: 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII)
By Harry J. Griffin,Min S. H. Aung,Bernardino Romera-Paredes,Ciaran McLoughlin,Gary McKeown,William Curran,Nadia Bianchi-Berthouze
Issue Date:September 2013
pp. 349-355
Despite the importance of laughter in social interactions it remains little studied in affective computing. Respiratory, auditory, and facial laughter signals have been investigated but laughter-related body movements have received almost no attention. The...
 
Evaluation of Four Designed Virtual Agent Personalities
Found in: IEEE Transactions on Affective Computing
By Margaret McRorie,Ian Sneddon,Gary McKeown,Elisabetta Bevacqua,Etienne de Sevin,Catherine Pelachaud
Issue Date:July 2012
pp. 311-322
Convincing conversational agents require a coherent set of behavioral responses that can be interpreted by a human observer as indicative of a personality. This paper discusses the continued development and subsequent evaluation of virtual agents based on ...
 
The SEMAINE corpus of emotionally coloured character interactions
Found in: Multimedia and Expo, IEEE International Conference on
By Gary McKeown, Michel F. Valstar, Roderick Cowie, Maja Pantic
Issue Date:July 2010
pp. 1079-1084
We have recorded a new corpus of emotionally coloured conversations. Users were recorded while holding conversations with an operator who adopts in sequence four roles designed to evoke emotional reactions. The operator and the user are seated in separate ...
 
Laughter induction techniques suitable for generating motion capture data of laughter associated body movements
Found in: 2013 10th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2013)
By Gary McKeown,William Curran,Ciaran McLoughlin,Harry J. Griffin,Nadia Bianchi-Berthouze
Issue Date:April 2013
pp. 1-5
Laughter is a frequently occurring social signal and an important part of human non-verbal communication. However it is often overlooked as a serious topic of scientific study. While the lack of research in this area is mostly due to laughter's non-serious...
   
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