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Six Degrees-of-Freedom Haptic Interaction with Fluids
Found in: IEEE Transactions on Visualization and Computer Graphics
By Gabriel Cirio,Maud Marchal,Sébastien Hillaire,Anatole Lécuyer
Issue Date:November 2011
pp. 1714-1727
We often interact with fluids in our daily life, either through tools such as when holding a glass of water or directly with our body when we swim or we wash our hands. Multimodal interactions with virtual fluids would greatly improve the simulations reali...
 
Walking up and down in immersive virtual worlds: Novel interactive techniques based on visual feedback
Found in: 3D User Interfaces
By Maud Marchal, Anatole Lecuyer, Gabriel Cirio, Laurent Bonnet, Mathieu Emily
Issue Date:March 2010
pp. 19-26
We introduce novel interactive techniques to simulate the sensation of walking up and down in immersive virtual worlds based on visual feedback. Our method consists in modifying the motion of the virtual subjective camera while the user is really walking i...
 
Virtual chromatic percussions simulated by pseudo-haptic and vibrotactile feedback
Found in: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE '11)
By Anatole Lecuyer, Gabriel Cirio, Hiroyuki Kajimoto, Maud Marchal, Taku Hachisu
Issue Date:November 2011
pp. 1-5
Musical video games that allow users to play expensive musical instruments in a virtual environment constitute one of the most popular genres in the field of video games. Recent developments in motion input technology have enabled users to play the instrum...
     
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