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Displaying 1-6 out of 6 total
Positive Affective Interactions: The Role of Repeated Exposure and Copresence
Found in: IEEE Transactions on Affective Computing
By Suleman Shahid,Emiel Krahmer,Mark Neerincx,Marc Swerts
Issue Date:April 2013
pp. 226-237
We describe and evaluate a new interface to induce positive emotions in users: a digital, interactive adaptive mirror. We study whether the induced affect is repeatable after a fixed interval (Study 1) and how copresence influences the emotion induction (S...
 
Acted emotional expressions of game-playing children: investigating the influence of emotion intensity on recognition rates
Found in: CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13)
By Bram Erven, Emiel Krahmer, Suleman Shahid
Issue Date:April 2013
pp. 1053-1058
While the intensity of emotions is likely of great importance to automatic emotion recognition systems, it is not an ordinary feature in emotion databases. This paper presents a database of children acting out six basic emotions, in which the intensity of ...
     
Child-robot interaction: playing alone or together?
Found in: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI EA '11)
By Emiel Krahmer, Marc Swerts, Suleman Shahid
Issue Date:May 2011
pp. 1399-1404
In this paper we propose a new method to evaluate child-robot interaction, by asking whether playing a game with a state-of-the-art social robot is more similar to playing this game alone or with a friend. Subjective fun scores suggest that children have m...
     
Playing with iCat: investigating children's appreciation of game plays with a social robot
Found in: Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology (ACE '10)
By Emiel Krahmer, Marc Swerts, Suleman Shahid
Issue Date:November 2010
pp. 106-107
In this paper we investigate how children of different age groups (8 and 12 years old) interact with a social robot (iCat) during a collaborative game play. We also analyze how these children subjectively experience a social relationship with the iCat. A s...
     
Using language tests and emotional expressions to determine the learnability of artificial languages
Found in: Proceedings of the 27th international conference extended abstracts on Human factors in computing systems (CHI EA '09)
By Christoph Bartneck, Emiel Krahmer, Loe Feijs, Marc Swerts, Omar Mubin, Suleman Shahid
Issue Date:April 2009
pp. 1-4
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goal of this project is to find the right balance between the effort necessary from the us...
     
Exploring social and temporal dimensions of emotion induction using an adaptive affective mirror
Found in: Proceedings of the 27th international conference extended abstracts on Human factors in computing systems (CHI EA '09)
By Emiel Krahmer, Marc Swerts, Mark A. Neerincx, Suleman Shahid, Willem A. Melder
Issue Date:April 2009
pp. 1-4
This paper investigates if and how a digital, interactive affective mirror induces positive emotions in participants. We study whether the induced affect is repeatable after a fixed interval (Study 1) and how the social presence affects the emotion inducti...
     
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