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Octree Rasterization: Accelerating High-Quality Out-of-Core GPU Volume Rendering
Found in: IEEE Transactions on Visualization and Computer Graphics
By Baoquan Liu,G. J. Clapworthy, Feng Dong,E. C. Prakash
Issue Date:October 2013
pp. 1732-1745
We present a novel approach for GPU-based high-quality volume rendering of large out-of-core volume data. By focusing on the locations and costs of ray traversal, we are able to significantly reduce the rendering time over traditional algorithms. We store ...
 
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