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Displaying 1-50 out of 114 total
The 2012 Virtual Reality Technical Achievement Award
Found in: IEEE Transactions on Visualization and Computer Graphics
By Dieter Schmalstieg
Issue Date:April 2013
pp. xvi
Presents the recipient of the 2012 Virtual Reality Technical Achievement Award.
   
Flexible Parametrization of Scene Graphs
Found in: Virtual Reality Conference, IEEE
By Gerhard Reitmayr, Dieter Schmalstieg
Issue Date:March 2005
pp. 51-58
Scene graphs have become an established tool for developing interactive 3D applications, but with the focus lying on support for multi-processor and multi-pipeline systems, for distributed applications and for advanced rendering effects. Contrary to these ...
 
Generating Semantic 3D Models of Underground Infrastructure
Found in: IEEE Computer Graphics and Applications
By Erick Mendez, Gerhard Schall, Sven Havemann, Sebastian Junghanns, Dieter Fellner, Dieter Schmalstieg
Issue Date:May 2008
pp. 48-57
By combining two previously unrelated techniques—semantic markup in a scene-graph and generative modeling—a new framework retains semantic information until late in the rendering pipeline. This is a crucial prerequisite for achieving enhanced visualization...
 
Ubiquitous animated agents for augmented reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Istvan Barakonyi, Dieter Schmalstieg
Issue Date:October 2006
pp. 145-154
No summary available.
 
Trends in mobile Augmented Reality
Found in: Virtual Reality Conference, IEEE
By Dieter Schmalstieg,Tobias Hollerer
Issue Date:March 2012
pp. 1-3
This tutorial provides a detailed introduction to mobile Augmented Reality (AR). AR is a key user-interface technology for personalized, situated information delivery, navigation, on-demand instruction and games. The widespread availability and rapid evolu...
   
Noise-Based Volume Rendering for the Visualization of Multivariate Volumetric Data
Found in: IEEE Transactions on Visualization and Computer Graphics
By Rostislav Khlebnikov,Bernhard Kainz,Markus Steinberger,Dieter Schmalstieg
Issue Date:December 2013
pp. 2926-2935
Analysis of multivariate data is of great importance in many scientific disciplines. However, visualization of 3D spatially-fixed multivariate volumetric data is a very challenging task. In this paper we present a method that allows simultaneous real-time ...
 
Entourage: Visualizing Relationships between Biological Pathways using Contextual Subsets
Found in: IEEE Transactions on Visualization and Computer Graphics
By Alexander Lex,Christian Partl,Denis Kalkofen,Marc Streit,Samuel Gratzl,Anne Mai Wassermann,Dieter Schmalstieg,Hanspeter Pfister
Issue Date:December 2013
pp. 2536-2545
Biological pathway maps are highly relevant tools for many tasks in molecular biology. They reduce the complexity of the overall biological network by partitioning it into smaller manageable parts. While this reduction of complexity is their biggest streng...
 
IEEE Virtual Reality Conference 2013 [table of contents]
Found in: IEEE Transactions on Visualization and Computer Graphics
By Sabine Coquillart,Joseph J. LaViola ,Dieter Schmalstieg
Issue Date:April 2013
pp. i-iii
Presents the table of contents of the proceedings of the 2013 IEEE Virtual Reality Conference as published in this issue of the IEEE Transactions on Visualization and Computer Graphics .
   
Context-Preserving Visual Links
Found in: IEEE Transactions on Visualization and Computer Graphics
By Markus Steinberger,Manuela Waldner,Marc Streit,Alexander Lex,Dieter Schmalstieg
Issue Date:December 2011
pp. 2249-2258
Evaluating, comparing, and interpreting related pieces of information are tasks that are commonly performed during visual data analysis and in many kinds of information-intensive work. Synchronized visual highlighting of related elements is a well-known te...
 
Comparative Analysis of Multidimensional, Quantitative Data
Found in: IEEE Transactions on Visualization and Computer Graphics
By A Lex,M Streit,C Partl,Karl Kashofer,Dieter Schmalstieg
Issue Date:November 2010
pp. 1027-1035
When analyzing multidimensional, quantitative data, the comparison of two or more groups of dimensions is a common task. Typical sources of such data are experiments in biology, physics or engineering, which are conducted in different configurations and us...
 
Virtual redlining for civil engineering in real environments
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Schall, Erick Mendez, Dieter Schmalstieg
Issue Date:September 2008
pp. 95-98
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning and inspection of underground infrastructure. Redlining is the term used for manually annotating either printed paper maps or a 2D geographic information sys...
 
Finger Tracking for Interaction in Augmented Environments
Found in: Augmented Reality, International Symposium on
By Klaus Dorfmüller-Ulhaas, Dieter Schmalstieg
Issue Date:October 2001
pp. 55
Optical tracking systems allow three-dimensional input for virtual environment applications with high precision and without annoying cables. Spontaneous and intuitive interaction is possible through gestures. In this paper, we present a finger tracker that...
 
OpenTracker-An Open Software Architecture for Reconfigurable Tracking based on XML
Found in: Virtual Reality Conference, IEEE
By Gerhard Reitmayr, Dieter Schmalstieg
Issue Date:March 2001
pp. 285
This paper describes OpenTracker, an open software architecture that provides a generic solution to the different tasks involved in tracking input devices and processing tracking data for virtual environments. It combines a highly modular design with a con...
 
Real Mirrors Reflecting Virtual Worlds
Found in: Virtual Reality Conference, IEEE
By Oliver Bimber, L. Miguel Encarnação, Dieter Schmalstieg
Issue Date:March 2000
pp. 21
This paper introduces the idea of using real mirrors in combination with rear-projection systems for the purpose of interacting with and navigating through the displayed information. Subsequently a derived application is described. For this, we use a hand-...
 
A Network Architecture for Remote Rendering
Found in: Distributed Interactive Simulation and Real-Time Applications, International Workshop on
By Gerd Hesina, Dieter Schmalstieg
Issue Date:July 1998
pp. 88
Internet-based virtual environments (VEs) let users explore multiple virtual worlds with many different geometric models which are downloaded rather than pre-distributed. To avoid long download times, we have developed a method that optimally utilizes netw...
 
Incremental Encoding of Polygonal Models
Found in: Hawaii International Conference on System Sciences
By Dieter Schmalstieg, Gernot Schaufler
Issue Date:January 1997
pp. 638
This paper presents a method to generate a stream of data which continuously refines a polygonal model from the coarsest representation to the original high-fidelity model. Unlike conventional level of detail algorithms that use only a small number of disc...
   
Ray casting of multiple volumetric datasets with polyhedral boundaries on manycore GPUs
Found in: ACM Transactions on Graphics (TOG)
By Alexander Bornik, Bernhard Kainz, Dieter Schmalstieg, Judith Muehl, Markus Grabner, Stefan Hauswiesner, Alexander Bornik, Bernhard Kainz, Dieter Schmalstieg, Judith Muehl, Markus Grabner, Stefan Hauswiesner
Issue Date:December 2009
pp. 1-2
We present a new GPU-based rendering system for ray casting of multiple volumes. Our approach supports a large number of volumes, complex translucent and concave polyhedral objects as well as CSG intersections of volumes and geometry in any combination. Th...
     
Message from the Paper Chairs and Guest Editors
Found in: IEEE Transactions on Visualization and Computer Graphics
By Sabine Coquillart,Joseph J. LaViola,Dieter Schmalstieg
Issue Date:April 2013
pp. vi
The apers in this special issue were presented at the 2013 IEEE Virtual Reality Conference held March 16-20, 2013, in Orlando, Florida.
   
Image-driven view management for augmented reality browsers
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Raphael Grasset,Tobias Langlotz,Denis Kalkofen,Markus Tatzgern,Dieter Schmalstieg
Issue Date:November 2012
pp. 177-186
In this paper, we introduce a novel view management technique for placing labels in Augmented Reality systems. A common issue in many Augmented Reality applications is the absence of knowledge of the real environment, limiting the efficient representation ...
 
Real-time photometric registration from arbitrary geometry
Found in: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
By Lukas Gruber,Thomas Richter-Trummer,Dieter Schmalstieg
Issue Date:November 2012
pp. 119-128
Visually coherent rendering for augmented reality is concerned with seamlessly blending the virtual world and the real world in real-time. One challenge in achieving this is the correct handling of lighting. We are interested in applying real-world light t...
 
Anywhere Interfaces Using Handheld Augmented Reality
Found in: Computer
By Michael Gervautz,Dieter Schmalstieg
Issue Date:July 2012
pp. 26-31
An investigation of the technology and human factors that drive augmented reality research describes recent developments in handheld AR, concentrating on localization, tracking, interaction, and visualization, and offers several examples illustrating the v...
 
Building your vision with Qualcomm's Mobile Augmented Reality (AR) Platform: AR on mobile devices
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Daniel Wagner,Istvan Barakonyi,Istvan Siklossy,Jay Wright,Roy Ashok,Serafin Diaz,Blair MacIntyre,Dieter Schmalstieg
Issue Date:October 2011
pp. 1
No summary available.
   
User experiences with augmented reality aided navigation on phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Alessandro Mulloni,Hartmut Seichter,Dieter Schmalstieg
Issue Date:October 2011
pp. 229-230
We investigate user experiences when using augmented reality (AR) as a new aid to navigation. We integrate AR with other more common interfaces into a handheld navigation system, and we conduct an exploratory study to see where and how people exploit AR. B...
 
Building your vision with Qualcomm's Mobile Augmented Reality (AR)
Found in: Mixed and Augmented Reality--Arts, Media, and Humanities, IEEE International Symposium on
By Daniel Wagner,Istvan Barakonyi,Istvan Siklossy,Jay Wright,Roy Ashok,Serafin Diaz,Blair MacIntyre,Dieter Schmalstieg
Issue Date:October 2011
pp. 1
Academic/Research Overview of Mobile Augmented Reality Introduction to the Qualcomm AR Platform -- Features and Usage Scenarios Developing Mobile AR Applications using Qualcomm's Unity Extension Introduction to Qualcomm's QCAR SDK Native API Cross Platform...
   
Real-time self-localization from panoramic images on mobile devices
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Clemens Arth,Manfred Klopschitz,Gerhard Reitmayr,Dieter Schmalstieg
Issue Date:October 2011
pp. 37-46
Self-localization in large environments is a vital task for accurately registered information visualization in outdoor Augmented Reality (AR) applications. In this work, we present a system for self-localization on mobile phones using a GPS prior and an on...
 
Crepuscular Rays for Tumor Accessibility Planning
Found in: IEEE Transactions on Visualization and Computer Graphics
By Rostislav Khlebnikov,Bernhard Kainz,Judith Muehl,Dieter Schmalstieg
Issue Date:December 2011
pp. 2163-2172
In modern clinical practice, planning access paths to volumetric target structures remains one of the most important and most complex tasks, and a physician's insufficient experience in this can lead to severe complications or even the death of the patient...
 
VisBricks: Multiform Visualization of Large, Inhomogeneous Data
Found in: IEEE Transactions on Visualization and Computer Graphics
By Alexander Lex,Hans-Jörg Schulz,Marc Streit,Christian Partl,Dieter Schmalstieg
Issue Date:December 2011
pp. 2291-2300
Large volumes of real-world data often exhibit inhomogeneities: vertically in the form of correlated or independent dimensions and horizontally in the form of clustered or scattered data items. In essence, these inhomogeneities form the patterns in the dat...
 
Visualizing the Effects of Logically Combined Filters
Found in: Information Visualisation, International Conference on
By Thomas Geymayer, Alexander Lex, Marc Streit, Dieter Schmalstieg
Issue Date:July 2011
pp. 47-52
Filtering data is an essential process in a drill-down analysis of large data sets. Filtering can be necessary for several reasons. The main objective for filters is to uncover the relevant subsets of a dataset. Another, equally relevant goal is to reduce ...
 
Message from the program chairs
Found in: Virtual Reality Conference, IEEE
By Michitaka Hirose,Benjamin Lok,Aditi Majumder,Dieter Schmalstieg
Issue Date:March 2011
pp. xi
Welcome to IEEE Virtual Reality 2011! Similar to previous years, the conference program is mostly made up of single track presentations. There are fourteen long paper presentations, eighteen short presentations, and three panels. This year, we have some ne...
   
Collaborative information linking: Bridging knowledge gaps between users by linking across applications
Found in: 2011 IEEE Pacific Visualization Symposium (PacificVis)
By Manuela Waldner,Dieter Schmalstieg
Issue Date:March 2011
pp. 115-122
Information exploration processes are often conducted in teams of experts, family members, or colleagues. These teams have to retrieve information from different sources, verify it, and finally compare and discuss their findings to find consensus. Today, s...
 
Optimization of Target Objects for Natural Feature Tracking
Found in: Pattern Recognition, International Conference on
By Lukas Gruber, Stefanie Zollmann, Daniel Wagner, Dieter Schmalstieg, Tobias Höllerer
Issue Date:August 2010
pp. 3607-3610
This paper investigates possible physical alterations of tracking targets to obtain improved 6DoF pose detection for a camera observing the known targets. We explore the influence of several texture characteristics on the pose detection, by simulating a la...
 
Online Creation of Panoramic Augmented Reality Annotations on Mobile Phones
Found in: IEEE Pervasive Computing
By Tobias Langlotz,Daniel Wagner,Alessandro Mulloni,Dieter Schmalstieg
Issue Date:April 2012
pp. 56-63
A novel application lets users create panoramic images in real time on a mobile phone and annotate the physical environment using an augmented-reality interface. Annotations can be accurately mapped to the correct objects, despite varying user positions.
 
Simultaneous Localization and Mapping for Augmented Reality
Found in: International Symposium on Ubiquitous Virtual Reality
By Gerhard Reitmayr, Tobias Langlotz, Daniel Wagner, Alessandro Mulloni, Gerhard Schall, Dieter Schmalstieg, Qi Pan
Issue Date:July 2010
pp. 5-8
Recently, the methods of Simultaneous Localization and Mapping (SLAM) have received great interest in the field of Augmented Reality. Accurate tracking in unknown and new environments promises to reduce the initial costs of building AR systems which often ...
 
Automatic Configuration of Pervasive Sensor Networks for Augmented Reality
Found in: IEEE Pervasive Computing
By Daniel Pustka, Manuel Huber, Christian Waechter, Florian Echtler, Peter Keitler, Gudrun Klinker, Joseph Newman, Dieter Schmalstieg
Issue Date:July 2011
pp. 68-79
<p>The ubiquitous tracking (Ubitrack) approach uses spatial relationship graphs and patterns to support a distributed software architecture for augmented reality (AR) systems in which clients can produce, transform, transmit, and consume tracking dat...
 
Real-time panoramic mapping and tracking on mobile phones
Found in: Virtual Reality Conference, IEEE
By Daniel Wagner,Alessandro Mulloni,Tobias Langlotz,Dieter Schmalstieg
Issue Date:March 2010
pp. 211-218
We present a novel method for the real-time creation and tracking of panoramic maps on mobile phones. The maps generated with this technique are visually appealing, very accurate and allow drift-free rotation tracking. This method runs on mobile phones at ...
 
Multiple target detection and tracking with guaranteed framerates on mobile phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Daniel Wagner, Dieter Schmalstieg, Horst Bischof
Issue Date:October 2009
pp. 57-64
In this paper we present a novel method for real-time pose estimation and tracking on low-end devices such as mobile phones. The presented system can track multiple known targets in real-time and simultaneously detect new targets for tracking. We present a...
 
AR 2.0: Social Augmented Reality - social computing meets Augmented Reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Tobias Hollerer, Dieter Schmalstieg, Mark Billinghurst
Issue Date:October 2009
pp. 229-230
No summary available.
   
Evaluating the trackability of natural feature-point sets
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Lukas Gruber, Stefanie Zollmann, Daniel Wagner, Dieter Schmalstieg
Issue Date:October 2009
pp. 189-190
In this work we present a novel idea of evaluating natural feature-point based tracking targets. Our main objective is to evaluate the inherent characteristics of natural feature-point sets with respect to vision-based pose estimation algorithms. Our work ...
 
Global pose estimation using multi-sensor fusion for outdoor Augmented Reality
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Gerhard Schall, Daniel Wagner, Gerhard Reitmayr, Elise Taichmann, Manfred Wieser, Dieter Schmalstieg, Bernhard Hofmann-Wellenhof
Issue Date:October 2009
pp. 153-162
Outdoor Augmented Reality typically requires tracking in unprepared environments. For global registration, Global Positioning System (GPS) is currently the best sensing technology, but its precision and update rate are not sufficient for high quality track...
 
Wide area localization on mobile phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Clemens Arth, Daniel Wagner, Manfred Klopschitz, Arnold Irschara, Dieter Schmalstieg
Issue Date:October 2009
pp. 73-82
We present a fast and memory efficient method for localizing a mobile user's 6DOF pose from a single camera image. Our approach registers a view with respect to a sparse 3D point reconstruction. The 3D point dataset is partitioned into pieces based on visi...
 
Real-Time Detection and Tracking for Augmented Reality on Mobile Phones
Found in: IEEE Transactions on Visualization and Computer Graphics
By Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond, Dieter Schmalstieg
Issue Date:May 2010
pp. 355-368
In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature tracking from textured planar targets on current generation phones. We use an ...
 
History and Future of Tracking for Mobile Phone Augmented Reality
Found in: International Symposium on Ubiquitous Virtual Reality
By Daniel Wagner, Dieter Schmalstieg
Issue Date:July 2009
pp. 7-10
We present an overview on the history of tracking for mobile phone Augmented Reality. We present popular approaches using marker tracking, natural feature tracking or offloading to nearby servers. We then outline likely future work.
 
Making Augmented Reality Practical on Mobile Phones, Part 2
Found in: IEEE Computer Graphics and Applications
By Daniel Wagner, Dieter Schmalstieg
Issue Date:July 2009
pp. 6-9
Part 1 of this article introduced a software environment for augmented reality (AR) on mobile phones, discussed development and debugging strategies, and showed how to execute several tasks of a common AR system in parallel on a mobile device. Part 2 discu...
 
Making Augmented Reality Practical on Mobile Phones, Part 1
Found in: IEEE Computer Graphics and Applications
By Daniel Wagner, Dieter Schmalstieg
Issue Date:May 2009
pp. 12-15
Since 2003, the authors have been developing three generations of a software framework for handheld augmented reality (AR), targeting mobile phones. This article is the first part of a discussion on the experiences and design decisions that resulted in the...
 
Indoor Positioning and Navigation with Camera Phones
Found in: IEEE Pervasive Computing
By Alessandro Mulloni, Daniel Wagner, Istvan Barakonyi, Dieter Schmalstieg
Issue Date:April 2009
pp. 22-31
This low-cost indoor navigation system runs on off-the-shelf camera phones. More than 2,000 users at four different large-scale events have already used it. The system uses built-in cameras to determine user location in real time by detecting unobtrusive f...
 
Explosion Diagrams in Augmented Reality
Found in: Virtual Reality Conference, IEEE
By Denis Kalkofen, Markus Tatzgern, Dieter Schmalstieg
Issue Date:March 2009
pp. 71-78
This article introduces explosion diagrams to Augmented Reality (AR) applications. It presents algorithms to seamlessly integrate an object's explosion diagram into a real world environment, including the AR rendering of relocated objects textured with liv...
 
Pose tracking from natural features on mobile phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond, Dieter Schmalstieg
Issue Date:September 2008
pp. 125-134
In this paper we present two techniques for natural feature tracking in real-time on mobile phones. We achieve interactive frame rates of up to 20Hz for natural feature tracking from textured planar targets on current-generation phones. We use an approach ...
 
Robust and unobtrusive marker tracking on mobile phones
Found in: Mixed and Augmented Reality, IEEE / ACM International Symposium on
By Daniel Wagner, Tobias Langlotz, Dieter Schmalstieg
Issue Date:September 2008
pp. 121-124
Marker tracking has revolutionized Augmented Reality about a decade ago. However, this revolution came at the expense of visual clutter. In this paper, we propose several new marker techniques, which are less obtrusive than the usual black and white square...
 
Comprehensible Visualization for Augmented Reality
Found in: IEEE Transactions on Visualization and Computer Graphics
By Denis Kalkofen, Erick Mendez, Dieter Schmalstieg
Issue Date:March 2009
pp. 193-204
This article presents interactive visualizations to support the comprehension of spatial relationships between virtual and real world objects for Augmented Reality (AR) applications. To enhance the clarity of such relationships we discuss visualization tec...
 
3D tracking in unknown environments using on-line keypoint learning for mobile augmented reality
Found in: Computer Vision and Pattern Recognition Workshop
By Gerhard Schall, Helmut Grabner, Michael Grabner, Paul Wohlhart, Dieter Schmalstieg, Horst Bischof
Issue Date:June 2008
pp. 1-8
In this paper we present a natural feature tracking algorithm based on on-line boosting used for localizing a mobile computer. Mobile augmented reality requires highly accurate and fast six degrees of freedom tracking in order to provide registered graphic...
 
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