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Ingredients for a New Wave of Ubicomp Products
Found in: IEEE Pervasive Computing
By Thomas Kubitza,Norman Pohl,Tilman Dingler,Stefan Schneegass,Christian Weichel,Albrecht Schmidt
Issue Date:July 2013
pp. 5-8
The emergence of many new embedded computing platforms has lowered the hurdle for creating ubiquitous computing devices. Here, the authors highlight some of the newer platforms, communication technologies, sensors, actuators, and cloud-based development to...
Workshop on personal and pervasive fabrication (PerFab 2013)
Found in: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication (UbiComp '13 Adjunct)
By Christian Weichel, Manfred Lau, Nicolas Villar
Issue Date:September 2013
pp. 939-944
Recently, technologies for fabricating real-world objects and products that can be designed and built directly by the end-user have decreased in costs and are increasingly common. These technologies are expected to have a great impact on society and the pe...
EyeContext: recognition of high-level contextual cues from human visual behaviour
Found in: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13)
By Andreas Bulling, Christian Weichel, Hans Gellersen
Issue Date:April 2013
pp. 305-308
In this work we present EyeContext, a system to infer high-level contextual cues from human visual behaviour. We conducted a user study to record eye movements of four participants over a full day of their daily life, totalling 42.5 hours of eye movement d...
Overcoming interaction blindness through curiosity objects
Found in: CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13)
By Christian Weichel, Steven Houben
Issue Date:April 2013
pp. 1539-1544
In recent years there has been a widespread installation of large interactive public displays. Longitudinal studies however show that these interactive displays suffer from interaction blindness - the inability of the public to recognize the interactive ca...
Enclosed: a component-centric interface for designing prototype enclosures
Found in: Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI '13)
By Christian Weichel
Issue Date:February 2013
pp. 215-218
This paper explores the problem of designing enclosures (or physical cases) that are needed for prototyping electronic devices. We present a novel interface that uses electronic components as handles for designing the 3D shape of the enclosure. We use the ...