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User studies: a strategy towards a successful industry-academic relationship
Found in: Proceedings of the International Academic Conference on the Future of Game Design and Technology (Futureplay '10)
By Anders Drachen, Bardia Aghabeigi, Beth Aileen Lameman, Dinara Moura, Magy Seif El-Nasr, Wendy Foster
Issue Date:May 2010
pp. 134-142
Game industry-academic relationships are traditionally related to technology development and education, but more research-oriented partnerships outside of direct technology development and education are forming. With these types of partnerships come stumbl...
     
Understanding and evaluating cooperative games
Found in: Proceedings of the 28th international conference on Human factors in computing systems (CHI '10)
By Bardia Aghabeigi, Beth Lameman, David Milam, Hamid Maygoli, Magy Seif El-Nasr, Mona Erfani, Sang Mah
Issue Date:April 2010
pp. 253-262
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of cooperative patterns within their games. Unfortunately, very little research inv...
     
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