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Displaying 1-22 out of 22 total
Implementing a Sentient Computing System
Found in: Computer
By Mike Addlesee, Rupert Curwen, Steve Hodges, Joe Newman, Pete Steggles, Andy Ward, Andy Hopper
Issue Date:August 2001
pp. 50-56
<p>Sentient computing systems, which can change their behavior based on a model of the environment they construct using sensor data, may hold the key to managing tomorrow's device-rich mobile networks. </p><p>As computer users become incr...
 
Global Teleporting with Java: Toward Ubiquitous Personalized Computing
Found in: Computer
By Kenneth R. Wood, Tristan Richardson, Frazer Bennett, Andy Harter, Andy Hopper
Issue Date:February 1997
pp. 53-59
<p>The essence of mobile computing is having your personal computing environment available wherever you happen to be. Traditionally, this is achieved by physically carrying a computing device (say, a laptop or PDA) which may have some form of intermi...
 
Data Transport on the Networked Surface
Found in: Local Computer Networks, Annual IEEE Conference on
By Frank Hoffmann, James Scott, Mike Addlesee, Glenford Mapp, Andy Hopper
Issue Date:November 2001
pp. 269
<p>Networked Surfaces are surfaces such as desks which provide network connectivity to specially augmented de- vices, for example handheld computers. When the devices are physically placed on top of the surface, they can connect to different kinds of...
 
Virtual Network Computing
Found in: IEEE Internet Computing
By Tristan Richardson, Quentin Stafford-Fraser, Kenneth R. Wood, Andy Hopper
Issue Date:January 1998
pp. 33-38
<p>VNC is an ultra-thin client system based on a simple display protocol that is platform-independent. It achieves mobile computing without requiring the user to carry any hardware.</p>
 
Sports Sensing: An Olympic Challenge for Computing
Found in: Computer
By Robert Harle,Andy Hopper
Issue Date:June 2012
pp. 98-101
Sensor nodes are becoming small and light enough for athletes to wear imperceptibly, yielding new types of data that can be used to enhance performance.
 
Activity Based Sector Synchronisation: Efficient Transfer of Disk-State for WAN Live Migration
Found in: Modeling, Analysis, and Simulation of Computer Systems, International Symposium on
By Sherif Akoush,Ripduman Sohan,Bogdan Roman,Andrew Rice,Andy Hopper
Issue Date:July 2011
pp. 22-31
Live migration of virtual machines is now commonplace but the issue of synchronising storage remains an obstacle to wide-area migration between datacentres. We discuss the range of possible designs for synchronising disk images and argue that we have to be...
 
Predicting the Performance of Virtual Machine Migration
Found in: Modeling, Analysis, and Simulation of Computer Systems, International Symposium on
By Sherif Akoush, Ripduman Sohan, Andrew Rice, Andrew W. Moore, Andy Hopper
Issue Date:August 2010
pp. 37-46
With the ability to move virtual machines between physical hosts, live migration is a core feature of virtualisation. However for migration to be useful, deployable feature on a large (datacentre) scale, we need to predict migration times with accuracy. In...
 
Scalable, Distributed, Real-Time Map Generation
Found in: IEEE Pervasive Computing
By Jonathan J. Davies, Alastair R. Beresford, Andy Hopper
Issue Date:October 2006
pp. 47-54
With the advent of vehicles with sufficient computing power and communications capabilities, a range of new applications involving many vehicles are becoming feasible. These applications will involve the large-scale collection, processing, and disseminatio...
 
Broadband Ultrasonic Location Systems for Improved Indoor Positioning
Found in: IEEE Transactions on Mobile Computing
By Mike Hazas, Andy Hopper
Issue Date:May 2006
pp. 536-547
Ultrasonic location systems are a popular solution for the provision of fine-grained indoor positioning data. Applications include enhanced routing for wireless networks, computer-aided navigation, and location-sensitive device behavior. However, current u...
 
Augmented Reality in a Wide Area Sentient Environment
Found in: Augmented Reality, International Symposium on
By Joseph Newman, David Ingram, Andy Hopper
Issue Date:October 2001
pp. 77
Augmented Reality (AR) both exposes and supplements the user?s view of the real world. Previous AR work has focussed on the close registration of real and virtual objects, which requires very accurate real-time estimates of head position and orientation. M...
 
Pervasive Adaptation for Mobile Computing
Found in: Information Networking, International Conference on
By Tim Edmonds, Andy Hopper, Steve Hodges
Issue Date:February 2001
pp. 111
Mobile Computing platforms such as mobile phones, PDAs or wearable computers operate in a much more volatile and limited environment than their stationary counterparts. Such platforms are inherently resource poor and subject to highly changeable resource a...
 
Integrating Synchronous and Asynchronous Collaboration with Virtual Network Computing
Found in: IEEE Internet Computing
By Sheng Feng Li, Quentin Stafford-Fraser, Andy Hopper
Issue Date:May 2000
pp. 26-33
<p>With thin-client virtual network computing technology, the support for synchronous collaboration offered by traditional CSCW tools has been extended to asynchronous participation in a shared workspace.</p>
 
An Adaptive Thin-Client Robot Control Architecture
Found in: Real-Time Computing Systems and Applications, International Workshop on
By Tim Edmonds, Steve Hodges, Andy Hopper
Issue Date:December 1999
pp. 216
This paper describes an architecture and system to implement distributed control and data processing applications in a thin-client manner, suitable for implementing a thin-client mobile robotics system.The system dynamically adapts fidelity and locality of...
 
The anatomy of a context-aware application
Found in: Proceedings of the fifth annual ACM/IEEE international conference on Mobile computing and networking (MobiCom '99)
By Andy Harter, Andy Hopper, Andy Ward, Paul Webster, Pete Steggles
Issue Date:August 1999
pp. 59-68
Post-hoc worknotes is a concept demonstration, an envisionment showing how workgroup communication could be supported using a combination of existing technologies in the field of nontextual information management. We have identified a number of use-driven ...
     
Networked Multimedia: The Medusa Environment
Found in: IEEE Multimedia
By Stuart Wray, Tim Glauert, Andy Hopper
Issue Date:December 1994
pp. 54-63
<p>The Medusa project at Olivetti Research aims to provide a networked multimedia environment in which many streams of multimedia data, perhaps thousands, are active simultaneously. Medusa uses a peer-to-peer architecture to control networked multime...
 
The active badge system (abstract)
Found in: Proceedings of the SIGCHI conference on Human factors in computing systems (CHI '93)
By Andy Harter, Andy Hopper, Tom Blackie
Issue Date:April 1993
pp. 533-534
Hyperspeech is a speech-only hypermedia application that explores issues of speech user interfaces, navigation, and system architecture in a purely audio environment without a visual display. The system uses speech recognition input and synthetic speech fe...
     
A Primer on Provenance
Found in: Queue
By Andy Hopper, Lucian Carata, Margo Seltzer, Nikilesh Balakrishnan, Ripduman Sohan, Sherif Akoush, Thomas Bytheway
Issue Date:March 2014
pp. 10-23
Better understanding of data requires tracking its history and context.
     
Capturing and indexing computer-based activities with virtual network computing
Found in: Proceedings of the 2000 ACM symposium on Applied computing (SAC '00)
By Andy Hopper, John Bates, Mark Spiteri, Sheng Feng Li
Issue Date:March 2000
pp. 601-603
This paper describes the effects of program restructuring in a dataflow environment. Previous studies showed that dataflow programs can exhibit locality and that a memory hierarchy is feasible in a dataflow environment. This study shows that the order in w...
     
Preparing for the digital media monsoons
Found in: Proceedings of the sixth ACM international conference on Multimedia (MULTIMEDIA '98)
By Andy Hopper
Issue Date:September 1998
pp. 465-466
This paper addresses the problem of how to automatically generate visual representations of recorded histories of distributed multimedia collaborations. The work reported here focuses mainly on what we consider to be an innovative approach to this problem,...
     
Enhancing network services through multimedia data analysers
Found in: Proceedings of the fourth ACM international conference on Multimedia (MULTIMEDIA '96)
By Alan Jones, Andy Hopper, Ferdinando Samaria, Harold Syfrig
Issue Date:November 1996
pp. 377-383
This paper addresses the problem of how to automatically generate visual representations of recorded histories of distributed multimedia collaborations. The work reported here focuses mainly on what we consider to be an innovative approach to this problem,...
     
The network computer (abstract)
Found in: Proceedings of the 19th annual international ACM SIGIR conference on Research and development in information retrieval (SIGIR '96)
By Andy Hopper
Issue Date:August 1996
pp. 1-2
The TIPSTER collection is unusual because of both its size and detail. In particular, it describes a set of information needs, as opposed to traditional queries. These detailed representations of information need are an opportunity for research on differen...
     
Controversies about privacy and open information in CSCW
Found in: Proceedings of the 1992 ACM conference on Computer-supported cooperative work (CSCW '92)
By Andy Hopper, James Katz, Rob Kling
Issue Date:November 1992
pp. 15
EuroPARC is developing an integrated multi-media environment as an integral part of its formal and informal working environment. From our initial experiences with this kind of technology, we and our colleagues believe that it exhibits several qualitatively...
     
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