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Displaying 1-9 out of 9 total
DOOD: Distributed Object-Oriented Software Development Environment
Found in: Asia-Pacific Software Engineering Conference
By Tae-Hoon Kim, Woo-Chang Shin, Geun-Duk Park, Tae-Heun Lee, Tae-Gyun Kim, Yeong Gil Shin, Chi-Su Wu
Issue Date:December 1997
pp. 427
The object oriented method becomes very popular in software development because of its efficiency of automating software development processes and reusing software modules. To date, various object-oriented CASE tools have been used, however, they have conc...
Fast Normal Estimation Using Surface Characteristics
Found in: Visualization Conference, IEEE
By Byeong Seok Shin, Yeong Gil Shin
Issue Date:November 1995
pp. 159
To visualize the volume data acquired from computation or sampling, it is necessary to estimate normals at the points corresponding to object surfaces. Volume data does not holds the geometric information for the surface comprising points, so it is necessa...
Advanced Interactive Preintegrated Volume Rendering with a Power Series
Found in: IEEE Transactions on Visualization and Computer Graphics
By Byeonghun Lee, Yeong-Gil Shin
Issue Date:August 2013
pp. 1264-1273
Preintegrated volume rendering produces high-quality renderings without increased sampling rates. However, a look-up table of a conventional preintegrated volume rendering requires a dimensionality of two, which disturbs interactive renderings when the tra...
An Automated Detection Method of Solder Joint Defects Using 3D Computed Tomography for IC Package Inspection
Found in: Software and Network Engineering, ACIS International Symposium on
By Junhyuk Yoon,Jeongjin Lee,Bohyoung Kim,Yeong Gil Shin
Issue Date:December 2011
pp. 3-6
Recent electronics parts continue to decrease in size so that it is more likely to exhibit defects. Lately, computed tomography scanning technique has been introduced to provide useful tools for the internal inspection of electronic packages. In this paper...
Fast High-Quality Volume Ray Casting with Virtual Samplings
Found in: IEEE Transactions on Visualization and Computer Graphics
By Byeonghun Lee, Jihye Yun, Jinwook Seo, Byonghyo Shim, Yeong-Gil Shin, Bohyoung Kim
Issue Date:November 2010
pp. 1525-1532
Volume ray-casting with a higher order reconstruction filter and/or a higher sampling rate has been adopted in direct volume rendering frameworks to provide a smooth reconstruction of the volume scalar and/or to reduce artifacts when the combined frequency...
Fluidic Shadow Dance Using Interactive Fluid Animation
Found in: International Conference on Artificial Reality and Telexistence
By Jeongjin Lee, Moon Koo Kang, Yeong Gil Shin
Issue Date:December 2006
pp. 264-269
This paper proposes an interactive artwork to visualize the internal conflicts of an individual reacting to environmental impulses. This artwork is implemented using an enhanced particle dynamics simulation method with pre-integrated volume rendering. The ...
Role-based Decomposition for Improving Concurrency in Distributed Object-Oriented Software Development Environments
Found in: Computer Software and Applications Conference, Annual International
By Tae-Hoon Kim, Yeong Gil Shin
Issue Date:October 1999
pp. 410
This paper presents a role-based decomposition model for improving concurrency in distributed object-oriented software development environments. In software development process, the target software system consists of a large number of components closely re...
An Efficient Wavelet-Based Compression Method for Volume Rendering
Found in: Computer Graphics and Applications, Pacific Conference on
By Tae-Young Kim, Yeong Gil Shin
Issue Date:October 1999
pp. 147
Since volume rendering needs a lot of computation time and memory space, many researches have been suggested for accelerating rendering or reducing data size using compression techniques. However, there is little progress in a research for accomplishing th...
Dynamic query interface for spatial proximity query with degree-of-interest varied by distance to query point
Found in: Proceedings of the 28th international conference on Human factors in computing systems (CHI '10)
By Bohyoung Kim, Dong Kyun Jeong, Jinwook Seo, Myoungsu Cho, Yeong-Gil Shin
Issue Date:April 2010
pp. 693-702
In this paper we present an interactive query interface called "TrapezoidBox" to support spatial proximity queries where users' degree of interest varies depending upon the degree of separation from the point of interest. Spatial proximity queries are comm...