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Displaying 1-4 out of 4 total
Interactivity-Constrained Server Provisioning in Large-Scale Distributed Virtual Environments
Found in: IEEE Transactions on Parallel and Distributed Systems
By Duong Nguyen Binh Ta, Thang Nguyen, Suiping Zhou, Xueyan Tang, Wentong Cai,R. Ayani
Issue Date:February 2012
pp. 304-312
Maintaining interactivity is one of the key challenges in distributed virtual environments (DVEs). In this paper, we consider a new problem, termed the interactivity-constrained server provisioning problem, whose goal is to minimize the number of distribut...
 
Efficient Zone Mapping Algorithms for Distributed Virtual Environments
Found in: Parallel and Distributed Simulation, Workshop on
By Duong Nguyen Binh Ta, Suiping Zhou, Wentong Cai, Xueyan Tang, Rassul Ayani
Issue Date:June 2009
pp. 137-144
This paper deals with the zone mapping problem in large-scale distributed virtual environments (DVEs), e.g., massively multi-player online games, distributed military simulations, etc. To support such large-scale DVEs with real-time interactions among thou...
 
Greedy Algorithms for Client Assignment in Large-Scale Distributed Virtual Environments
Found in: Parallel and Distributed Simulation, Workshop on
By Duong Nguyen Binh Ta, Suiping Zhou, Haifeng Shen Shen
Issue Date:May 2006
pp. 103-110
Distributed Virtual Environments (DVEs), such as online games, military simulations, collaborative design, etc., are very popular nowadays. To support large-scale DVEs, a multi-server architecture is usually employed, and the virtual world is partitioned i...
 
Efficient client-to-server assignments for distributed virtual environments
Found in: Parallel and Distributed Processing Symposium, International
By Duong Nguyen Binh Ta, Suiping Zhou
Issue Date:April 2006
pp. 31
Distributed virtual environments (DVEs) are distributed systems that allow multiple geographically distributed clients (users) to interact simultaneously in a computer-generated, shared virtual world. Applications of DVEs can be seen in many areas nowadays...
 
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