Welcome to March's edition of the IEEE-TCMC (Technical
Committee on Multimedia Computing) monthly mailing.
This month's topics include:
1. IEEE ICME'14 workshop and demonstration deadlines extended
2. Multimedia Tools and Applications Special issue CFP
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The deadline of IEEE ICME workshop paper submission has
been extended to April 1st!
The deadline of IEEE ICME demonstration submission deadline
has been extended to April 10!
Multimedia Tools and Applications - Springer Special Issue
on "Immersive Media Experiences"
CALL FOR PAPERS
Immersive media have the potential for strong impact on
users' emotions and their sense of presence and engagement.
Increasingly, technology supports capturing, producing,
sharing and accessing information from users' own
perspectives and experiences, over the Internet, in social
media, and through video on demand services using iTV. The
large amount of available content and devices for capturing,
viewing and sensing, many of them portable and offering
tremendous opportunities for immersion, user participation
and personalization, provide the ground for the new
participatory paradigm where users are engaged in more
realistic environments with an increase in their sense of
belonging. The integration of different media formats,
including 3D content, panoramic displays, multiviews, as
well as the possibility of delivering and accessing content
through different communication vehicles, contribute also
to the development of this new paradigm and enable novel
perceptual user experiences that provide more realistic,
engaging, joyful and immersive involvement.
Immersion may be influenced by the integration of
different media formats, sensory modalities, surround
effects, the use of different communication networks, as
well as by including the user in the media chain and making
available new personalized and context-aware environments
and content. Given the complexity of these emerging media
environments, researchers have begun to grapple with the
dynamics of contemporary media usage to face the challenges
for the design and development of technology and applications
that effectively support and realize this immersion potential.
Set in the middle of this media revolution where users
expect to interact with and generate content and to
experience immersive and personalized environments, this
special issue aims to gather state-of-art research
contributions that address the broad challenges of immersive
media applications, services and technologies providing new
and personalized media experiences. We welcome submissions
of original papers describing completed and unpublished
work not currently under review for any other publication.
2. Topics of Interest
We invite contributions that address themes related to
Immersive Media. Appropriate topics include but are not
*Perceptual Immersion and multisensory interaction (
including smell, taste and touch)
* Audiovisual Immersion: 3D, panoramic, multiview, and
holographic video, spatial and stereoscopic audio
* Augmented reality enhancing current perception of immersion
* Immersive TV, film and cinema
* Participatory media experiences, including user generated
content, collaborative scenarios and crowdsourcing
* Personalization and context-aware adaptation in immersive
* Enabling technologies and formats
* Immersive media applications
* Emotions and affective interaction for immersive media
* Social aspects in new media services
* Field trials and user studies of immersive media
* Design and evaluation of immersive media experiences
3. Submission Details
All the papers should be full journal length versions and
follow the guidelines set out by Multimedia Tools and
Submission and Review:
Manuscripts should be submitted online at
choosing "Immersive Media Experiences" as article type. When
uploading your paper, please ensure that your manus
cript is marked as being for this special issue. All the
papers will be peer-reviewed following the MTAP reviewing
May 31st, 2014.
4. Guest Editors
(Corresponding), Polytechnic of Porto and INESC TEC,
Teresa Chambel, Lasige, Faculty of Sciences, University of Lisbon,
V. Michael Bove,
MIT Media Lab, USA (firstname.lastname@example.org)
University of Texas at Austin, USA (email@example.com)