Attendance Up at IEEE Computer Society Virtual Reality Conference

LOS ALAMITOS, Calif., 13 March, 2012 – Attendance at IEEE Virtual Reality 2012 was up by 37 percent, nearing the turnout record for the annual event for computing professionals in the fields of virtual environments, augmented reality, and 3D user interfaces.

The conference, held 6-8 March in Costa Mesa, California, drew 428 attendees, compared with 311 in 2011. More than a dozen exhibitors also participated, including NVIS, Cyberglove, and Barco.

The conference was also highlighted by seven demos. The Best Demo Award went to “Virtual Reality to Go: a USC ICT Mixed Reality Lab Demonstration” by David Krum, Evan Suma, and Mark Bolas.

The Best Poster Award went to “Smelling Screen: Technique to Present a Virtual Odor Source at an Arbitrary Position on a Screen” by Haruka Matsukura, Tatsuhiro Yoneda, and Hiroshi Ishida. The two Poster honorable mentions went to “Physics-Based Multi-Domain Subspace Deformation with Component Mode Synthesis” by Yin Yang & Xiaohu Guo; and “Depth Judgments by Reaching and Matching in Near-Field Augmented Reality” by Gurjot Singh, J. Edward Swan II, J. Adam Jones, and Stephen R. Ellis.

Sebastian Ullrich and Torsten Kuhlen won the Best Paper Award for “Haptic Palpation for Medical Simulation in Virtual Environments. Andrew Maimone and Henry Fuchs won the Best Short Paper Award for "Reducing Interference Between Multiple Structured Light Depth Sensors Using Motion." Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, and Timothy P. McNamara won the Short Paper honorable mention for “Self-Motion Illusions (Vection) in VR – Are They Good for Anything?”

VR 2012 was hosted by University of California Irvine and sponsored by the Visualization and Graphics Technical Committee (VGTC) of the IEEE Computer Society. The Computer Society sponsors more than 200 geographically and topically diverse technical conferences, symposiums and workshops designed to facilitate the identification and exchange of highly peer-reviewed scientific and technological knowledge.

About the IEEE Computer Society

The IEEE Computer Society is the world’s leading organization of computing professionals. Founded in 1946, and the largest of the 38 societies of the Institute of Electrical and Electronics Engineers (IEEE), the Computer Society is dedicated to advancing the theory and application of computer and information-processing technology, and is known globally for its computing standards activities. For more information, go to http://www.computer.org.

 

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