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As a benefit of membership in IEEE Computer Society, you have access to 600 titles from Safari® Books Online, featuring technical and business titles from top publishers such as O'Reilly Media.

To ensure members have access to the newest information, the selections are reviewed every few months and books are added or deleted based upon their usage. Below you will find the list of all titles currently in the collection, including new titles and those deleted on 31 October 2012.

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A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the latest Blender 2.5 release in depth. The book starts with with the creation of simple figures using basic modeling and sculpting. It then teaches how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.
Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
Author(s):
Lance Flavell
Publisher:
Apress
Publication Date:
30-Nov-2010
Edition:
First
Number of pages:
446

 

"Logic will get you from A to B. Imagination will take you everywhere."
- Albert Einstein