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Issue No.02 - March-April (2013 vol.30)
pp: 11-13
ABSTRACT
The subject of the computability of the mind introduces complex philosophical, ethical, and technical issues. That aside, this topic draws us in to the nature of algorithms. We are surrounded by algorithms; much of the history of computing is also the history of the advance of algorithms. For the public, algorithms are part of computing's self-made mystery, but to understand their nature is an important part of computational thinking. The Web extra at http://youtu.be/Lm5IRxWk4AQ is an audio podcast of author Grady Booch reading his On Computing column, in which he introduces the complex philosophical, ethical, and technical issues associated with the idea that the mind can be understood as a computer.
INDEX TERMS
computational thinking, algorithm, philosophy of mind, computability
CITATION
Grady Booch, "From Minecraft to Minds", IEEE Software, vol.30, no. 2, pp. 11-13, March-April 2013, doi:10.1109/MS.2013.28
REFERENCES
1. J. Sawday, Engines of the Imagination: Renaissance Culture and the Rise of the Machine, Routledge, 2007.
2. R. Penrose, Shadows of the Mind, Oxford Univ., 1996.
3. J. Searle, "Minds, Brains and Programs," Behavioral and Brain Sciences, vol. 3, no. 3, 1980, pp. 417–457; doi:10.1017/S0140525X00005756.
4. M. Minsky, Society of Mind, Simon & Schuster, 1988.
5. A. Turing, "Computing Machinery and Intelligence," Mind, Oct. 1950, pp. 433–460; doi:10.1093/mind/LIX.236.433
6. D.M. Wegner, The Illusion of Conscious Will, Bradford, 2003.
7. O. Gee, "Swedish School Makes Minecraft a Must," The Local, 9 Jan. 2012; www.thelocal.se/4551420130109.
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