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Issue No.01 - Jan.-Feb. (2013 vol.30)
pp: 18-20
Frank Buschmann , Siemens Corporate Technology
ABSTRACT
"Innovation" and "innovative architecture" are topics of broad popularity in software engineering. Yet, the two terms appear to mean different things to different people—with interpretations of both driven more by personal interests than by their true meanings. It's therefore essential for architects to have a clear understanding of what "innovation" means in the context of their projects if they are to make the right design decisions and communicate the intended messages to project stakeholders.
INDEX TERMS
Software architecture, Technological innovation, Software design, deliberate design practice, innovation, software architecture
CITATION
Frank Buschmann, "Innovation Reconsidered", IEEE Software, vol.30, no. 1, pp. 18-20, Jan.-Feb. 2013, doi:10.1109/MS.2013.9
REFERENCES
1. S. Berkun, The Myths of Innovation, O'Reilly, 2010.
2. F. Buschmann, “Learning from Failure, Part 1: Scoping and Requirements Woes,” IEEE Software, vol. 26, no. 6, 2009, pp. 68–69.
3. F. Buschmann, “Learning from Failure, Part 2: Featuritis, Performitis, and Other Diseases,” IEEE Software, vol. 27, no. 1, 2010, pp. 10–11.
4. F. Buschmann, “Unusable Software is Useless, Part 1,” IEEE Software, vol. 28, no. 1, pp. 92–94.
5. F. Buschmann, “Unusable Software is Useless, Part 2,” IEEE Software, vol. 28, no. 2, pp. 100–102.
6. F. Buschmann, “On Architecture Paradigms and Styles,” IEEE Software, vol. 27, no. 5, pp. 92–94.
7. M. Jackson, Problem Frames, Addison-Wesley, 2001.
8. F. Buschmann, K. Henney, and D.C. Schmidt, Pattern-Oriented Software Architecture: A Pattern Language for Distributed Computing, vol. 4,John Wiley & Sons, 2007.
9. J. Armstrong, Programming Erlang: Software for a Concurrent World, Pragmatic Bookshelf, 2007.
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