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2009 IEEE Virtual Reality Conference
Does a Gradual Transition to the Virtual World increase Presence?
Lafayette, LA, USA
March 14-March 18
ISBN: 978-1-4244-3943-0
Frank Steinicke, Visualization and Computer Graphics (VisCG) Research Group Department of Computer Science University of M
Gerd Bruder, Visualization and Computer Graphics (VisCG) Research Group Department of Computer Science University of M
Klaus Hinrichs, Visualization and Computer Graphics (VisCG) Research Group Department of Computer Science University of M
Anthony Steed, Virtual Environments and Computer Graphics (VECG) Group Department of Computer Science University College London e-mail: A.Steed@cs.ucl.ac.uk
Alexander L. Gerlach, Clinical Psychological and Diagnostics Psychology Department I University of M
In order to increase a user's sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersing users into the virtual world directly. One approach is to start the VR experience in a virtual replica of the physical space to accustom users to the characteristics of VR, e.g., latency, reduced field of view or tracking errors, in a known environment. Although this procedure is already applied in VR demonstrations, until now it has not been verified whether the usage of such a transitional environment
Citation:
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anthony Steed, Alexander L. Gerlach, "Does a Gradual Transition to the Virtual World increase Presence?," vr, pp.203-210, 2009 IEEE Virtual Reality Conference, 2009
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