2008 Second International Symposium on Universal Communication A Loudspeaker-Embedded Design for an Immersive Videoconferencing System with Large Screens December 15-December 16 ISBN: 978-0-7695-3433-6
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISUC.2008.50
Traditional videoconferencing systems that work on the basis of face-to-face configurations allow the use of standard 2-channel stereo loudspeakers in order to achieve sound-image localization by the users. In contrast, immersive systems that do not constraint the users to a face-to-face viewpoint introduce new challenges in their acoustic design. This paper discusses the major problems that appear in a novel videoconferencing system in which the use of ordinary 2-channel loudspeakers is not suitable to achieve sound-image localization due to the inherent characteristics of the room space. In efforts to overcome these problems, a loudspeaker-embedded design is proposed and demonstrated with numerical simulations and experiments that show the steady-state sound field radiated by this new loudspeaker system.
Index Terms:
loudspeaker design, videoconference, t-Room
Citation:
Gabriel Pablo Nava, Keiji Hirata, Masato Miyoshi, Yasunori Harada, "A Loudspeaker-Embedded Design for an Immersive Videoconferencing System with Large Screens," isuc, pp.261-267, 2008 Second International Symposium on Universal Communication, 2008 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||