Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008) Dog Detective - An Experience of Game-Based Ubiquitous Learning in Elementary School Science Experiment Class March 23-March 26 ISBN: 978-0-7695-3108-3
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/WMUTE.2008.29
In this paper, we use the concept of game-based learning and ubiquitous learning to help science experiment learning in elementary school. After the experiment we found the scores of two groups are almost the same but the behavior and attitude toward the science experiment are quite different. Student who learning in the formal ubiquitous learning environment thinks experiment progress is an extension of learning but experiment set think it is part of game. We discuss these phenomenons happened in the experiment and conclude some issues for future researches
Index Terms:
Game-based learning, ubiquitous learning, discovery learning, educational robot
Citation:
Sheng-Hui Hsu, Po-Han Wu, Yueh-Min Huang, "Dog Detective - An Experience of Game-Based Ubiquitous Learning in Elementary School Science Experiment Class," wmute, pp.231-233, Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education (wmute 2008), 2008 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||