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IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'05)
EduBingo: A Bingo-like Game for Mathematics Skill Building
Tokushima, Japan
November 28-November 30
ISBN: 0-7695-2385-4
Mong-Chen Chiang, National Central University,Taiwan
Yi-Chan Deng, National Central University,Taiwan
Han-Zen Chang, National Central University,Taiwan
Hui-Chun Liao, National Central University,Taiwan
Chin-Wen Ho, National Central University,Taiwan
Tak-Wai Chan, Graduate Institute of Network Learning Technology, National Central University,Taiwan
Many students find mathematics difficult and do not like studying mathematics. Some researchers suggest that computer games can be highly effective in increasing children?s learning and enjoyment of mathematics. In this paper, we described a bingo-like system for mathematics skill building. The main aim of the game is to increase the level of motivation and engagement of students during skill building. The functions and features of the system are presented in the paper and a preliminary study at an elementary school is also outlined and discussed.
Citation:
Mong-Chen Chiang, Yi-Chan Deng, Han-Zen Chang, Hui-Chun Liao, Chin-Wen Ho, Tak-Wai Chan, "EduBingo: A Bingo-like Game for Mathematics Skill Building," wmte, pp.93-95, IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'05), 2005
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