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2007 IEEE Virtual Reality Conference
Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments
Charlotte, NC, USA
March 10-March 14
ISBN: 1-4244-0905-5
Dmitri K. Lemmerman, Brown University, Dept. of Computer Science, Providence, RI 02912 USA. e-mail: dmitrikishtonlemmerman@gmail.com
Joseph J. LaViola, Brown University, Dept. of Computer Science, Providence, RI 02912 USA. e-mail: jjl@cs.brown.edu
We present a study exploring the effect of positional offset between the user's interaction and display frame-of-reference in a surround-screen virtual environment (SSVE). In our experiment, users were asked to match a target color using a 3D color widget under three different display-interaction offset conditions: no offset (i.e., collocation), a three inch offset, and a two foot offset. Our results suggest that collocation of the display and interaction frames-of-reference may degrade accuracy in widget-based tasks and that collocation does not necessarily lead the user to spend more time on the task.
Citation:
Dmitri K. Lemmerman, Joseph J. LaViola, "Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments," vr, pp.303-304, 2007 IEEE Virtual Reality Conference, 2007
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