2007 IEEE Virtual Reality Conference Parallel Adaptive Octree Carving for Real-time 3D Modeling Charlotte, NC, USA March 10-March 14 ISBN: 1-4244-0905-5
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high performance width-first octree computation. It enables to stop the algorithm at anytime while ensuring a balanced octree exploration.
Citation:
Luciano Soares, Clement Menier, Bruno Raffin, Jean-Louis Roch, "Parallel Adaptive Octree Carving for Real-time 3D Modeling," vr, pp.273-274, 2007 IEEE Virtual Reality Conference, 2007 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||