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2007 IEEE Virtual Reality Conference
Parallel Adaptive Octree Carving for Real-time 3D Modeling
Charlotte, NC, USA
March 10-March 14
ISBN: 1-4244-0905-5
Luciano Soares, Lab ID-Imag, INRIA Rh?ne-Alpes, e-mail: luciano.soares@inrialpes.fr
Clement Menier, Lab ID-Imag, INRIA Rh?ne-Alpes, e-mail: clement.menier@inrialpes.fr
Bruno Raffin, Lab ID-Imag, INRIA Rh?ne-Alpes, e-mail: bruno.raffin@imag.fr
Jean-Louis Roch, Lab ID-Imag, INRIA Rh?ne-Alpes, e-mail: jean-louis.roch@imag.fr
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high performance width-first octree computation. It enables to stop the algorithm at anytime while ensuring a balanced octree exploration.
Citation:
Luciano Soares, Clement Menier, Bruno Raffin, Jean-Louis Roch, "Parallel Adaptive Octree Carving for Real-time 3D Modeling," vr, pp.273-274, 2007 IEEE Virtual Reality Conference, 2007
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