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2007 IEEE Virtual Reality Conference
Rapid Animation of Laser-scanned Humans
Charlotte, NC, USA
March 10-March 14
ISBN: 1-4244-0905-5
Edilson de Aguiar, MPI Informatik, Saarbr?cken, Germany. e-mail: edeaguia@mpi-inf.mpg.de
Christian Theobalt, MPI Informatik, Saarbr?cken, Germany. e-mail: theobalt@mpi-inf.mpg.de
Carsten Stoll, MPI Informatik, Saarbr?cken, Germany. e-mail: stoll@mpi-inf.mpg.de
Hans-Peter Seidel, MPI Informatik, Saarbr?cken, Germany. e-mail: hpseidel@mpi-inf.mpg.de
We present a simple and ef cient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based animation pipeline, our method uses a mesh-based Laplacian editing scheme to drive the motion of the scanned model. Our framework elegantly solves the motion retargeting problem and produces realistic non-rigid surface deformation with minimal user interaction. Realistic animations can easily be generated from a variety of input motion descriptions, which we exemplify by applying our method to both marker-free and marker-based motion capture data.
Citation:
Edilson de Aguiar, Christian Theobalt, Carsten Stoll, Hans-Peter Seidel, "Rapid Animation of Laser-scanned Humans," vr, pp.223-226, 2007 IEEE Virtual Reality Conference, 2007
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