loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
IEEE Virtual Reality Conference 2003 (VR 2003)
Scalable 3D Representation for 3D Video Display in a Large-scale Space
Los Angeles, CA
March 22-March 26
ISBN: 0-7695-1882-6
Itaru Kitahara, University of Tsukuba
Yuichi Ohta, University of Tsukuba
In this paper, we introduce our research for realizing a 3D video display system in a very large-scale space such as a soccer stadium, concert hall, etc. We propose a method for describing the shape of a 3D object with a set of planes in order to synthesize a novel view of the object effectively. The most effective layout of the planes can be determined based on the relative locations of an observer's viewing position, multiple cameras, and 3D objects. We describe a method for controlling the LOD of the 3D representation by adjusting the orientation, interval, and resolution of planes. The data size of the 3D model and the processing time can be reduced drastically. The effectiveness of the proposed method is demonstrated by experimental results.
Citation:
Itaru Kitahara, Yuichi Ohta, "Scalable 3D Representation for 3D Video Display in a Large-scale Space," vr, pp.45, IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Usage of this product signifies your acceptance of the Terms of Use.