loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
2004 IEEE Symposium on Visual Languages - Human Centric Computing (VLHCC'04)
Rewarding "Good" Behavior: End-User Debugging and Rewards
Rome, Italy
September 26-September 29
ISBN: 0-7803-8696-5
Joseph R. Ruthruff, Oregon State University, Corvallis
Amit Phalgune, Oregon State University, Corvallis
Laura Beckwith, Oregon State University, Corvallis
Margaret Burnett, Oregon State University, Corvallis
Curtis Cook, Oregon State University, Corvallis
Emerging research has sought to bring effective debugging devices to end-user programmers. This research has largely focused on how well such devices bring genuine "functional" rewards to end users. However, emerging models of programming behavior indicate that another, often ignored, type of reward-perceivable rewards-can play an equally vital role in how well debugging devices serve end users. Using an empirically evaluated fault localization device, this paper investigates the impact such perceivable rewards can have on end-user debugging. Our results indicate that perceivable rewards alone can significantly improve the effectiveness and understanding of end users performing debugging tasks.
Citation:
Joseph R. Ruthruff, Amit Phalgune, Laura Beckwith, Margaret Burnett, Curtis Cook, "Rewarding "Good" Behavior: End-User Debugging and Rewards," vlhcc, pp.115-122, 2004 IEEE Symposium on Visual Languages - Human Centric Computing (VLHCC'04), 2004
Usage of this product signifies your acceptance of the Terms of Use.