Theory and Practice of Computer Graphics 2003 Generalising Video Textures University of Birmingham, UK June 03-June 05 ISBN: 0-7695-1942-3
This paper presents the results of a project generalising the ?video textures? technique as described in [11]. The algorithms used were generalised such that either video or audio input clips could be used to create novel and infinitely varying video or audio ?textures?. The algorithms were tested and refined to produce acceptable results for both forms of media, and a simple interface was developed allowing the application to be easily extended to other forms of media commonly used in computer graphics such as motion capture.
Citation:
Paul M. Phillips, Gordon Watson, "Generalising Video Textures," tpcg, pp.8, Theory and Practice of Computer Graphics 2003, 2003 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||