First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02) Construction of Large-Scale Virtual Environment by Fusing Range Data, Texture Images, and Airborne Altimetry Data Padova, Italy June 19-June 21 ISBN: 0-7695-1521-5
Construction of large-scale virtual environment is gaining more attentions for its applications in virtual mall, virtual sightseeing, tele-presence, etc. We introduce a framework to construct realistic large-scale virtual environment by fusing range data, texture images, and airborne altimetry data. First, realistic and high-precision 3-D models of buildings are created from range data and texture images. Next, rough 3-D models of buildings in wide area are created using altimetry data acquired by airborne laser profiler. Finally, these models are integrated to build a large-scale realistic walk-through system. This paper describes the proposed system, part of its implementations, as well as future works that still have to be done.
Citation:
Conny Riani Gunadi, Hiroyuki Shimizu, Kazuya Kodama, Kiyoharu Aizawa, "Construction of Large-Scale Virtual Environment by Fusing Range Data, Texture Images, and Airborne Altimetry Data," 3dpvt, pp.772, First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02), 2002 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||