loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Eighth International Symposium on Symbolic and Numeric Algorithms for Scientific Computing (SYNASC'06)
A Parallel Algorithm for Rendering Huge Terrain Surfaces
Timisoara, Romania
September 26-September 29
ISBN: 0-7695-2740-X
Norbert Somosi, West University of Timisoara, Romania
Dana Petcu, West University of Timisoara, Romania
In this short report we present an efficient way for real time parallel rendering of complex terrain models. We describe a hybrid algorithm that combines the parallel Sort Last and the sequential GeoMipMapping rendering algorithms. Tests on a cluster of workstations are also reported.
Citation:
Norbert Somosi, Dana Petcu, "A Parallel Algorithm for Rendering Huge Terrain Surfaces," synasc, pp.274-278, Eighth International Symposium on Symbolic and Numeric Algorithms for Scientific Computing (SYNASC'06), 2006
Usage of this product signifies your acceptance of the Terms of Use.