Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007) A Cheating Detection Mechanism based on Fuzzy Reputation Management of P2P MMOGs Haier International Training Center, Qingdao, China July 30-August 01 ISBN: 0-7695-2909-7
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/SNPD.2007.42
The false decision ratio in MMOGs is quite high because of the fixed parameter thresholds deployed in the cheating detection mechanism. This paper introduces the trust management into the cheating detection mechanism, and proposes a FuzzyTD algorithm. The algorithm updates player's reputation vector calculated from his history data of the game, and then adjusts the game parameter thresholds further. Therefore, the false decision ratio reduces. The simulation results show that the false decision ratio is much lower, and the performance is much better by introducing the FuzzyTD algorithm.
Citation:
Xiang-bin Shi, Liu Fang, Du Ling, Chen Xiao-hong, Xing Yuan-sheng, "A Cheating Detection Mechanism based on Fuzzy Reputation Management of P2P MMOGs," snpd, vol. 2, pp.75-80, Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007), 2007 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||