Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007) One Solution for Accurate Collision Detection in Virtual Assembly Environment Haier International Training Center, Qingdao, China July 30-August 01 ISBN: 0-7695-2909-7
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/SNPD.2007.190
Virtual assembly system requires higher accuracy on collision detection than ordinary virtual reality application. Based on analyzing the requirement of virtual assembly on accurate collision detection, a kind of hierarchical accurate collision detection thought is proposed, which includes three levels: assembly environment level, polygon level and accurate geometry topology model level. Three ways for virtual assembly system to obtain accurate geometry topology model are given. A specific solution that synthetically uses geometry graph supporting toolkit to realize hierarchical accurate collision detection is presented. A comparison experiment manifests that above solution and approach are feasible and efficient.
Citation:
Wang Yanfeng, Zheng Yi, "One Solution for Accurate Collision Detection in Virtual Assembly Environment," snpd, vol. 1, pp.752-757, Eighth ACIS International Conference on Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing (SNPD 2007), 2007 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||