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IEEE International Conference on Shape Modeling and Applications 2006 (SMI'06)
A Fast Particle System Framework for Interactive Implicit Modeling
Matsushima, Japan
June 14-June 16
ISBN: 0-7695-2591-1
Eric Galin, Universite Claude Bernard Lyon 1, France
Remi Allegre, Universite Claude Bernard Lyon 1, France
Samir Akkouche, Universite Claude Bernard Lyon 1, France
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algorithms for generating sets of particles for every type of skeletal element and for combining those sets for warping, blending and Boolean nodes. Given a target level of detail, our system generates particles which are distributed uniformly over the implicit surface. Our incremental approach lends itself to interactive editing of complex models.
Index Terms:
implicit surface modeling, interactive visualization, particle systems.
Citation:
Eric Galin, Remi Allegre, Samir Akkouche, "A Fast Particle System Framework for Interactive Implicit Modeling," smi, pp.32, IEEE International Conference on Shape Modeling and Applications 2006 (SMI'06), 2006
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