28th Annual Simulation Symposium An object oriented C++ approach for discrete event simulation of complex and large systems of many moving objects Santa Barbara, California April 25-April 28 ISBN: 0-8186-7091-6
Modelling and programming process requires a completely different approach in discrete event simulation of complex and large systems of many moving objects. In this paper we describe the public interface of a C++ class library that addresses this problem. Our class library has the virtue of being a flexible and application-independent object-oriented environment which presents to the user a world view that simplifies the simulation of these systems.
Index Terms:
discrete event simulation; object-oriented programming; object-oriented languages; software libraries; user interfaces; object oriented programming; C++; discrete event simulation; moving objects; modelling; public interface; C++ class library; class library; application-independent object-oriented environment
Citation:
M. Marin, P. Cordero, "An object oriented C++ approach for discrete event simulation of complex and large systems of many moving objects," ss, pp.288, 28th Annual Simulation Symposium, 1995 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||