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5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007)
An Efficient Expression on Cartoon Rendering Scheme in Game Characters
Haeundae Grand Hotel, Busan, South Korea
August 20-August 22
ISBN: 0-7695-2867-8
Jong Seo Kim, Chonbuk National University, South Korea
Kang Soo You, Jeonju University, South Korea
Hoon Sung Kwak, Chonbuk National University, South Korea
The traditional cell-animations are expressed mostly by silhouette edges and inner shadings. Expressing cell-animations by digital techniques is cartoon rendering. Rendering techniques are divided into photorealistic rendering technique and non-photorealistic rendering technique. Cartoon rendering is non-photorealistic rendering technique and used in movies, advertisements and games etc. This paper examines game characters among contents using cartoon renderings. And this paper investigates features and effects of cartoon rendering techniques used in each game. Based on those considerations, this paper proposes new cartoon rendering technique.
Citation:
Jong Seo Kim, Kang Soo You, Hoon Sung Kwak, "An Efficient Expression on Cartoon Rendering Scheme in Game Characters," sera, pp.924-928, 5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007), 2007
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