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13th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2007)
Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable
Daegu, Korea
August 21-August 24
ISBN: 0-7695-2975-5
Tatsuo Nakajima, Waseda University
Vili Lehdonvirta, Waseda University
Eiji Tokunaga, Waseda University
Masaaki Ayabe, Waseda University
Hiroaki Kimura, Waseda University
Yohei Okuda, Waseda University

In this paper, we propose a novel computer gaming style Lifestyle Ubiquitous Gaming, where our experience is enriched in our daily lives by using gaming concepts. In lifestyle ubiquitous gaming, human daily activities are implicitly tracked and interpreted. Then, the feedback of the activities are returned to a user as a game system? presentation. The user can enjoy the game without too much conscious. This characteristic has a very big difference from traditional gaming.

We describe the motivation and conceptual framework of lifestyle ubiquitous gaming, and show two case studies that we have conducted to demonstrate our proposal?s feasibility and effectiveness.

Citation:
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Yohei Okuda, "Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable," rtcsa, pp.257-266, 13th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2007), 2007
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