13th IEEE International Requirements Engineering Conference (RE'05) Persona-and-Scenario Based Requirements Engineering for Software Embedded in Digital Consumer Products Paris, France August 29-September 02 ISBN: 0-7695-2425-7
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/RE.2005.50
The challenge of the requirements engineering to digital consumer products lies in that the users are unknown many of wide variety. The major contributions of this article include a technique to identify persona to provide a rich contextual model of a group of primary targeted users based on conjoint analysis theory, and a technique to identify the value and hot spots in the requirements through the interaction analysis between personas and scenarios. We applied the proposed methodology to mobile phone product lines through a series of field studies conducted with more than 150 users from 2003 to 2004 in Japan. The studies revealed the various aspects of non-technical users, and proved the effectiveness of proposed methodology in the requirements engineering for digital consumer products.
Citation:
Mikio Aoyama, "Persona-and-Scenario Based Requirements Engineering for Software Embedded in Digital Consumer Products," re, pp.85-94, 13th IEEE International Requirements Engineering Conference (RE'05), 2005 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||