Fourth IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOMW'06) Exploring the Use of Cellular Phones for Pervasive eLearning Pisa, Italy March 13-March 17 ISBN: 0-7695-2520-2
The wireless Internet stretches the concept of self-paced learning towards anywhere-anytime learning. It supports the seamless continuation of interaction with learning resources and services even when a student is away from the desktop PC. There is, however, much doubt about the use of omnipresent ICT devices like cellular phones for pedagogically valuable learning settings. In a recently concluded EU project we have examined the potential of such devices for learning by developing a Java-based application, called Histobrick. It supports spontaneous short study phases while students are on the move and particularly aims to provide a ubiquitous tool for examining and deepening a student's knowledge about statistic distributions and their most important characteristic numbers. The pedagogy behind Histobrick is inspired by recent ideas about learning in constructivist settings and the findings of game-based learning. The paper sketches the rationale behind Histobrick, discusses some technical challenges we met, presents the final solution, and reports on a first evaluation we performed with a small sample of students.
Citation:
Bernd J. Kramer, Georg Strohlein, "Exploring the Use of Cellular Phones for Pervasive eLearning," percomw, pp.190-195, Fourth IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOMW'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||