11th Pacific Conference on Computer Graphics and Applications (PG'03) Interactive Simulation of Burning Objects Canmore, Canada October 08-October 10 ISBN: 0-7695-2028-6
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and decomposition processes are integrated to create a physically-based model that runs at interactive rates.
Citation:
Zeki Melek, John Keyser, "Interactive Simulation of Burning Objects," pg, pp.462, 11th Pacific Conference on Computer Graphics and Applications (PG'03), 2003 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||